Beautiful, Blade Runner as fuck!Tormentor667 wrote:Thanks kindly, and while I am at it...
https://scontent-frt3-2.xx.fbcdn.net/v/ ... e=5AF34CDB
The WIP Thread
Re: The WIP Thread
- jazzmaster9
- Posts: 862
- Joined: Wed Apr 18, 2012 11:37 pm
- Contact:
Re: The WIP Thread
Wolfenstein: Amulet of Gold
Re: The WIP Thread
insightguy wrote:Tormentor667 wrote:Thanks kindly, and while I am at it...
https://scontent-frt3-2.xx.fbcdn.net/v/ ... e=5AF34CDB
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: The WIP Thread
Heh, neat! Now Blazkowicz is going Indiana Jones!(but fighting the japanese army of course)jazzmaster9 wrote:Wolfenstein: Amulet of Gold
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: The WIP Thread
But can he climb them faster than light???/? :O
- Tormentor667
- Posts: 13533
- Joined: Wed Jul 16, 2003 3:52 am
- Contact:
Re: The WIP Thread
Thanks for your kind words, I prepared a comparison screenshot to show the changes in Operation Astrostein. All the work took me around 4 hours but I am pretty glad that I overhauled the map, it was worth it I guess
https://i.imgur.com/jy6jgID.jpg
https://i.imgur.com/jy6jgID.jpg
- insightguy
- Posts: 1730
- Joined: Tue Mar 22, 2011 11:54 pm
Re: The WIP Thread
Now THAT looks more oppressive, well done. (might be too on the nose, but can you consider putting red lights near the entrance for that extra "space oppression" feel?)Tormentor667 wrote:Thanks for your kind words, I prepared a comparison screenshot to show the changes in Operation Astrostein. All the work took me around 4 hours but I am pretty glad that I overhauled the map, it was worth it I guess
https://i.imgur.com/jy6jgID.jpg
Re: The WIP Thread
blender glitched a bit the eyes of the models but they are actually good :O
Re: The WIP Thread
https://webmshare.com/Kw6Zv
BloodBorne-style parrying + visceral attack. No sprites/animations yet but the functionality is there
BloodBorne-style parrying + visceral attack. No sprites/animations yet but the functionality is there
- insightguy
- Posts: 1730
- Joined: Tue Mar 22, 2011 11:54 pm
- Zanieon
- Posts: 2059
- Joined: Tue Jan 13, 2009 4:13 pm
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Somewhere in the future
- Contact:
Re: The WIP Thread
viewtopic.php?f=42&t=53887&p=985520insightguy wrote:So what map pack is this gonna be about?
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: The WIP Thread
Hella cyber-punky and a e s t h e t i c! Honestly, i can't wait.