Ion Maiden

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Re: Ion Maiden

Postby Reactor » Tue Mar 13, 2018 5:22 pm

I was hoping that Ion Maiden will have Dopefish "swim swim hungry" somewhere ;)
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Re: Ion Maiden

Postby TheAdmantArchvile » Wed Mar 14, 2018 4:30 am

Reactor wrote:I was hoping that Ion Maiden will have Dopefish "swim swim hungry" somewhere ;)

Does this count?
Spoiler:
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Re: Ion Maiden

Postby Gez » Wed Mar 14, 2018 6:37 am

Is that texture based on a screenshot of MAP32 from D2INO?
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Re: Ion Maiden

Postby Tormentor667 » Wed Mar 14, 2018 6:45 am

Awesome 😂
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Re: Ion Maiden

Postby Reactor » Wed Mar 14, 2018 9:19 am

Shit...I didn't notice that one!
Dopefish STILL lives! :D :D :D
Time to update dopefish.com with another game in which he "swims swims hungry"!
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Re: Ion Maiden

Postby AFADoomer » Wed Mar 14, 2018 10:11 am

Reactor wrote:Shit...I didn't notice that one!
Dopefish STILL lives! :D :D :D
Time to update dopefish.com with another game in which he "swims swims hungry"!

There is "Dopefish Lives" graffiti, too... I just can't remember where.
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Re: Ion Maiden

Postby NeuralStunner » Wed Mar 14, 2018 2:41 pm

Personally, I'm hoping to find Scott's Mystical Head.
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Re: Ion Maiden

Postby Matt » Sat Mar 17, 2018 5:55 pm

So it seems my biggest problem with aiming is the lack of gamma correction.

Was still averaging close to 1 Loverboy clip per baddie until I finally cranked the gamma up.

Combined with the new update there is plenty of ammo now.

EDIT: no wait I was also playing on easy mode lol
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Re: Ion Maiden

Postby Cage » Sun Mar 18, 2018 9:02 am

If you're interested in some of the more technical aspects of Ion Maiden, check out the most recent video from Digital Foundry Retro!

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Re: Ion Maiden

Postby nazakomu » Mon Mar 19, 2018 7:55 am

TheAdmantArchvile wrote:
Reactor wrote:I was hoping that Ion Maiden will have Dopefish "swim swim hungry" somewhere ;)

Does this count?
Spoiler:

Dopefish still continues to live to this day! <3
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Re: Ion Maiden

Postby Reactor » Mon Mar 19, 2018 12:37 pm

You said it! I shall make sure that Dopefish will "swim swim hungry" in my game as well :D

Oh BTW, the Ion Maiden protagonist looks just like one of the protagonists of Witches Legacy :) I always wanted her to "solve" magical riddles and puzzles with heavy firepower instead. No magic or religion ever stopped a bullet from a gun!!!
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Re: Ion Maiden

Postby Kinsie » Wed Mar 21, 2018 9:52 am

Ion Maiden is now on GOG. If it's anything like the 3DR version, though, you'll probably have to wait on patches since the developers can post updates on Steam directly but have to go through middlemen elsewhere.
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Re: Ion Maiden

Postby Wiw » Sat Mar 24, 2018 12:55 pm

Vinesauce has now covered it!

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Re: Ion Maiden

Postby Reactor » Sun Mar 25, 2018 2:12 pm

A quick question: is it possible to replace the original game songs with something I fixed together? No offense, the game music is fine, I just had this sublime thought about using a different song here and there, to see how well it works. I already replaced the original songs of Stalin Subway with custom Tristania 2 music, and it worked out pretty well :)
(here I replaced enemy "sight" and "die" sound effects and weapons sounds as well)

https://www.youtube.com/watch?v=iGMNyFzJ9PM&t=549s

This is not that important feature, but certainly gives a very good option of customization for the players. I like replacing sounds and music where it is appropiate :)
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Re: Ion Maiden

Postby Zen3001 » Sun Mar 25, 2018 2:22 pm

sry for being the beggar here but there has to be some kind of demo
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