Left: -1
Right: +1
Center: Countdown 9->0 with audio
playerstart. random number
You can use it to display kill counts, playtime or build a clock.
- Code: Select all • Expand view
#include "zcommon.acs"
#define l01 1 // line tag for right digit
#define l10 2 // line tag for left digit
#define MIN 0 // counter can only display numbers
#define MAX 99 // between 0 and 99
// Runnning count:
int count = 0;
/*
* This is a dumb function that trys to display everything
* you throw @ it. So run checks BEFORE calling it.
*/
function void display (int num) {
int s = num % 10;
str one = StrParam(i:s);
int t = (num-s) / 10;
str ten ="0";
ten = StrParam(i:t);
setlinetexture(l01, SIDE_FRONT, TEXTURE_BOTTOM, one);
setlinetexture(l10, SIDE_FRONT, TEXTURE_BOTTOM, ten);
}
/*
* Count down from 9 to 0 with voice output.
*/
script "countdown" (void) {
for (int i = 9 ; i > -1 ; i--) {
str rns = StrParam(i: i);
ambientsound (rns, 127);
display(i);
delay(35); // 1 second
}
display(count);
}
/*
* Current value + 1
* switch to 0 if count is 100
*/
script "count_up" (void) {
count++;
if(count > MAX) {
count = MIN;
}
display(count);
}
/*
* Current value - 1
* switch to 99 if count is -1
*/
script "count_down" (void) {
count--;
if(count < MIN) {
count = MAX;
}
display(count);
}
/*
* Diplay a random number
*/
script "random" (void) {
count = random(MIN,MAX);
display(count);
}
https://drive.google.com/file/d/1SCc555Ef0CMhX3GxE_eDNEq-5xRPXwi6/view?usp=sharing