More flexible wrapper for 2D drawing (very raw)

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More flexible wrapper for 2D drawing (very raw)

Postby Apeirogon » Fri Jul 03, 2020 3:15 pm

Its a simple, for now, OOP wrapper around procedure like Gzdoom screen API.
Basically, it just like scpting for "default" gzdoom, but in two dimensions.

Originally it was created to add goofy intro to my mod, without abusing psprites and hacks with hud/statusbar.

The only major problem it now have is animation. it didnt smooth enough, since Im not sure how change "entities" texture without breaking its logical states, implicit scope/context and other scary words.
If someone know how to do so, say it here...there
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