[ZScript] Grab objects
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
[ZScript] Grab objects
This script lets the player pick up objects like in Half-Life or Deus Ex. Feel free to use it in your mods, however you like. Just remember to credit me. If you find bugs, or have feature requests, feel free to create an issue on Gitlab.
Gitlab repo
Download:
- StroggVorbis
- Posts: 866
- Joined: Wed Nov 08, 2017 4:23 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Germany
Re: [ZScript] Grab objects
Glad to see this getting updated again :3
Is this compatible with argv's UseToPickup?
Is this compatible with argv's UseToPickup?
Re: [ZScript] Grab objects
I love how it attaches to the player view with no jitter. Nice stuff!
Re: [ZScript] Grab objects
Yes it is, since it uses Alt-Attack to pickup objects (when fists are out), instead of Use.DabbingSquidward wrote:Is this compatible with argv's UseToPickup?