by StroggVorbis » Mon Mar 11, 2019 4:10 pm
Can ZScript be used to modify the console itself? If yes it would be awesome if you could add a context-sensitive tab completion.
For example the items, countitems, monsters and actorlist commands. Instead of having to type the whole name out, just write "actorlist shot", hit tab and it will cycle through all valid actors beginning with shot.
If you need a reference, Doom 3/Quake 4 is capable of this and I think Half-Life 2 too.
Type "gi", hit tab, it will say "give"
Type "give ammo_", hit tab, it will cycle through all ammo pickups.
Type "give ammo_b", hit tab, it will cycle through all ammo pickups beginning with b (bullets and belt in Doom 3's case)