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Re: [ZScript] ZScript Weapons Library - v0.3.0

PostPosted: Wed Jun 19, 2019 8:39 am
by dodopod
Sure, go ahead.

Re: [ZScript] ZScript Weapons Library - v0.3.0

PostPosted: Fri Aug 02, 2019 1:28 pm
by Crudux Cruo
Holy crap, this is amazing! this so simplifies learning and transposing my decorate to zscript for me. Actually, this does so many things i was wanting to do with projectile physics that were a limitation before.

Re: [ZScript] ZScript Weapons Library - v0.3.0

PostPosted: Fri Oct 04, 2019 5:30 am
by Ozymandias81
This is superb! Mind if I add some of its code to Blade of Agony? I have something in mind and have already implemented the ZBulletChip thing :D
Obviously you'll be properly credit, as I always do @dodopod

Re: [ZScript] ZScript Weapons Library - v0.3.0

PostPosted: Fri Oct 04, 2019 2:45 pm
by dodopod
Sure.

Re: [ZScript] ZScript Weapons Library - v0.3.0

PostPosted: Fri Oct 04, 2019 5:02 pm
by Ozymandias81
dodopod wrote:Sure.

Awesome :)
Here you are what I did with it today