RadiusDebug - Actor radius (hitbox) tool (18/05/21 update!)

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Re: RadiusDebug - Visual Actor radius utility (18/05/21 upda

Postby Nash » Tue May 18, 2021 7:12 am

18th May 2021 Update
- Added menu option to toggle radius debug on several kinds of actors
- Fixed RadiusDebug.Disable(), it actually works now
- Added "actors infinitely tall" support
- Relicensed to MIT

Download in first post

To the 1 person who downloaded it: please redownload. I fixed a minor issue.
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Nash
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Re: RadiusDebug - Visual Actor radius utility (18/05/21 upda

Postby Velaron » Sun Sep 05, 2021 8:17 am

When I try this on the latest version all it does is drop my FPS to single digits. Also would be useful to add some keywords like "hitbox" to the post, because I honestly couldn't find a mod like this because I was looking for the term hitboxes.

Actually, I managed to spot a single pink box for a frame, but after that the FPS just keeps dropping below 1 without me doing anything.
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Re: RadiusDebug - Actor radius (hitbox) tool (18/05/21 updat

Postby Nash » Sun Sep 05, 2021 9:01 am

Added some words to help with the search engine.

I'll look into improving the performance improvement as soon as I can. Sorry about that!
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