Are you really do not see, how twitches the image on the video? Just try to use a combination of jump strafe + mouse turn in the game.Nash wrote:Can you describe your bug in text? I can't tell what's going on in the video.
Are you really do not see, how twitches the image on the video? Just try to use a combination of jump strafe + mouse turn in the game.Nash wrote:Can you describe your bug in text? I can't tell what's going on in the video.
Nash wrote:unRyker wrote:I think the default settings may be a little too high
I agree... care to share your settings? I don't really have a clear idea of what's good TBH.
sv_deathtilt=true
sv_underwatertilt=true
sv_movetiltscalar=0.2999999225139618
sv_movetiltangle=0.09999993443489075
sv_movetiltspeed=12.044926643371582
sv_movetilt=true
sv_strafetiltangle=2.200000047683716
sv_strafetiltspeed=0.2500000596046448
sv_strafetiltreversed=false //<- Is this value switched? It appears as 'YES' ingame.
sv_strafetilt=true
Nevander wrote:I'm assuming the jerkiness from gz-tilt that I experienced should not happen with this?
kadu522 wrote:i would like to experiment with all setings on max just to se what hapens :)
kadu522 wrote:I Actualy did´nt fell any jerkiness on both this and the other mod,
unRyker wrote:Update and set your GZDoom's tonemap mode to Palette, it already supports it without any addons!kadu522 wrote:i would like to experiment with all setings on max just to se what hapens
MOTION SICKNESS WARNING
Nevander wrote:Well I sure did, which means I most likely will on this one too. :violin:
Nash wrote:Nevander wrote:Well I sure did, which means I most likely will on this one too.
You seriously can't download a 4 KB file and confirm it yourself, and rather whine one a forum?
faslrn wrote:Nevander wrote:Well I sure did, which means I most likely will on this one too.
The jerkiness is not there when moving around, however if you are turning while going up/down a small bump, it jerks. Much better than the old version though!
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