Someone64 wrote:
How to reproduce 100% consistently (using latest stable GZDoom or QZDoom): Put down the Beef Supreme turret from the latest Russian Overkill, collect the turret to get it back, instant error.
Spoiler:
Nash wrote:AlpacaNox: Cool idea. I think I can come up with something. How about a custom lump, that simply lists Actor classes to exclude from shadowing? Is this an acceptable way of customization? This custom lump would have to be loaded along with SpriteShadow.
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