[Code] Footsteps - v5 released!

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FanDooM
Posts: 30
Joined: Wed Jan 31, 2018 10:56 am

Re: [Code] Footsteps - v5 released!

Post by FanDooM »

The Zombie Killer wrote:ACS Footsteps
Current version: 5

Features:
  • NO decorate required, at all
  • Different sounds for different flats
  • No ACS modification required, just plug right into your project
  • Sounds and floor textures defined in LANGUAGE rather than the ACS code
  • Sound volume and speed varies depending on how fast you are moving
  • Comments in code to help you add more sounds, and modify which ones play for which textures
Credits:
  • Ryan Cordell - The original ACS footsteps library that this was originally based on
  • Ral22 - Supplying me with a full soundset of footsteps for v3
Download! (ZDoom)
Download! (Zandronum)
GitHub Repository
Older releases
download links are not working
Skrell
Posts: 351
Joined: Mon Mar 25, 2013 11:47 am

Re: [Code] Footsteps - v5 released!

Post by Skrell »

FanDooM wrote:
The Zombie Killer wrote:ACS Footsteps
Current version: 5

Features:
  • NO decorate required, at all
  • Different sounds for different flats
  • No ACS modification required, just plug right into your project
  • Sounds and floor textures defined in LANGUAGE rather than the ACS code
  • Sound volume and speed varies depending on how fast you are moving
  • Comments in code to help you add more sounds, and modify which ones play for which textures
Credits:
  • Ryan Cordell - The original ACS footsteps library that this was originally based on
  • Ral22 - Supplying me with a full soundset of footsteps for v3
Download! (ZDoom)
Download! (Zandronum)
GitHub Repository
Older releases
download links are not working
I think you can just go to github and download them under the releases tab. Although, they might not be the latest...Oct 2017?
User avatar
Aerosplinter
Posts: 98
Joined: Wed Feb 01, 2017 2:14 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)

Re: [Code] Footsteps - v5 released!

Post by Aerosplinter »

Is there a reason why the sounds do not play at all? What should I do after footsteps.pk3 is created?
User avatar
YasuoProjectX
Posts: 183
Joined: Tue Oct 09, 2018 6:37 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: Ionia

Re: [Code] Footsteps - v5 released!

Post by YasuoProjectX »

If someone the link not working, i created one

http://www.mediafire.com/file/7fgx5mfhj ... 5.PK3/file

thank me later :wink:
User avatar
[_ilystra_]
Posts: 32
Joined: Tue Jul 27, 2021 3:18 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10 LTSC
Graphics Processor: nVidia (Modern GZDoom)

Re: [Code] Footsteps - v5 released!

Post by [_ilystra_] »

I found a bug in the latest version for zandronum, the STEP_Default sound does not play on unknown textures
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