download links are not workingThe Zombie Killer wrote:ACS Footsteps
Current version: 5
Features:Credits:
- NO decorate required, at all
- Different sounds for different flats
- No ACS modification required, just plug right into your project
- Sounds and floor textures defined in LANGUAGE rather than the ACS code
- Sound volume and speed varies depending on how fast you are moving
- Comments in code to help you add more sounds, and modify which ones play for which textures
Download! (ZDoom)
- Ryan Cordell - The original ACS footsteps library that this was originally based on
- Ral22 - Supplying me with a full soundset of footsteps for v3
Download! (Zandronum)
GitHub Repository
Older releases
[Code] Footsteps - v5 released!
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: [Code] Footsteps - v5 released!
Re: [Code] Footsteps - v5 released!
I think you can just go to github and download them under the releases tab. Although, they might not be the latest...Oct 2017?FanDooM wrote:download links are not workingThe Zombie Killer wrote:ACS Footsteps
Current version: 5
Features:Credits:
- NO decorate required, at all
- Different sounds for different flats
- No ACS modification required, just plug right into your project
- Sounds and floor textures defined in LANGUAGE rather than the ACS code
- Sound volume and speed varies depending on how fast you are moving
- Comments in code to help you add more sounds, and modify which ones play for which textures
Download! (ZDoom)
- Ryan Cordell - The original ACS footsteps library that this was originally based on
- Ral22 - Supplying me with a full soundset of footsteps for v3
Download! (Zandronum)
GitHub Repository
Older releases
- Aerosplinter
- Posts: 98
- Joined: Wed Feb 01, 2017 2:14 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia (Modern GZDoom)
Re: [Code] Footsteps - v5 released!
Is there a reason why the sounds do not play at all? What should I do after footsteps.pk3 is created?
- YasuoProjectX
- Posts: 183
- Joined: Tue Oct 09, 2018 6:37 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Ionia
Re: [Code] Footsteps - v5 released!
If someone the link not working, i created one
http://www.mediafire.com/file/7fgx5mfhj ... 5.PK3/file
thank me later
http://www.mediafire.com/file/7fgx5mfhj ... 5.PK3/file
thank me later
- [_ilystra_]
- Posts: 32
- Joined: Tue Jul 27, 2021 3:18 am
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10 LTSC
- Graphics Processor: nVidia (Modern GZDoom)
Re: [Code] Footsteps - v5 released!
I found a bug in the latest version for zandronum, the STEP_Default sound does not play on unknown textures