Post bugs that have to do with sound and/or in-game music here.
Moderator: GZDoom Developers
Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
by Dark Jaguar » Fri Jul 13, 2018 1:26 pm
I'm not sure if this should have gone in feature request instead, but I have noticed that unlike in the original versions, flipping the switch goes to the end screen just a little too fast. In the original, there is a delay just long enough to allow the switch flipped at the end of most levels to play out. It's a pretty satisfying thing to hear after some of the tougher stages, but in gzdoom its cut off almost immediately. Would it be possible to allow that last sound to play through at the end of stages? Thank you for your consideration and maintaining this amazing port.
-
Dark Jaguar
-
- Joined: 13 Jul 2018
Return to Audio/Music Bugs
Who is online
Users browsing this forum: No registered users and 0 guests