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Liquid Texture Pack V6.8 (Updated on 7/6/22)

Posted: Sun Mar 20, 2022 8:28 am
by Steve5563
----(NEW)----Changes to version 6.8------
- Lava - parallax wave animation now adjusts diffuse color, this visually makes it looks like the hot lava is changing its height between the cold magma islands.
New HD cold magma texture and normal map, added extra distortion and animation speed to the hot lava to make it look more active.

- toxic - small adjustments to specular values.

- water / slime / blood - increased gloss values by 200%, looks more wet and polished under dynamic lights.

------ Mod Description ------
-this pack replaces the original DOOM / DOOM2 / Plutonia / TNT animated textures for the use of shaders that creates a more modern look to the surfaces.
-this is a gzdoom only shader pack
( this shader pack should work for older versions of gzdoom as long as it supports normal and specular maps )

- Download link: https://www.moddb.com/games/doom-ii/add ... xture-pack



------Features for Version 6.8--------
- Texture animation and final color is shader based. (no more pre rendering animated textures and 35fps animation playback speed in game)
- Basic animated splashes for bullets and projectiles hitting the surfaces.
- Comes with 2 main files to help with mod compatibility. (The full version is the "LTP V6.8.pk3 )
(The " LTP V6.8 No Splash.pk3" version is for use with mods that may use their own terrain effects)

- The full version file, has an in game menu to toggle on / off the small and large splash particles separately and you can toggle the size of the large splashes between medium and large sizes, (this may come in handy when using other mods)
- Underwater shader for a wobbly screen effect. this can be adjusted in the "Liquid Texture Pack" options menu.
- comes with a test map and a user guide that goes into detail about the pack on how to use the file for gameplay and for map builders. The user guide also demonstrates on how to create you own patch.pk3 file to make the shader work for custom maps that use their own custom textures.
- Comes with a texture patch file for DOOM 1, level E4M5. (fixes a incorrect texture used where their should be a blood fall texture)
- to obtain the best looking results the GZDoom linear texture filter woks well.

------How To Use The File---------
-Read the user guide for full details, in short make sure to load the Liquid Texture Pack file last in your load order, this is to override what gameplay and maps may use to replace the original doom textures.

-------Map And Mod Creators--------
- Feel free to use this shader pack in your own map or gameplay mod. some credits would be nice with a download link to the original file on ModDB.

------credits----------
- parallax shader source can be found here: viewtopic.php?f=103&t=62104
- water splash and sounds scripting by Enjay, original file can be found here : viewtopic.php?f=37&t=35547&p=670357&hilit=liquid+terrain#p670357
- under water shader by gutawer : viewtopic.php?f=103&t=57168&p=1008508&hilit=Gutawer%27s+Shader+Shop#p1008508

Re: Liquid Texture Pack V6.0

Posted: Mon Mar 21, 2022 12:36 pm
by kalensar
Got this on OpenGL in GZDoom 4.7.1. Big sad face. just testing on vanilla doom 2.


Screenshot from 2022-03-21 12-34-57.png

Re: Liquid Texture Pack V6.0

Posted: Mon Mar 21, 2022 6:34 pm
by Steve5563
kalensar wrote:Got this on OpenGL in GZDoom 4.7.1. Big sad face. just testing on vanilla doom 2.


Screenshot from 2022-03-21 12-34-57.png


sorry to hear, im not sure how to help i have tested the shader on multiple version's of gzdoom and the 64 and 32 bit version's with windows operating system and a nvidia gtx1080 gpu and every time the shader loads up just fine for me.
unfortunately i am no expert in this area so this is all new for me. what gpu are you running maybe that might explain why your having the error and i am not.

Re: Liquid Texture Pack V6.0

Posted: Wed Mar 30, 2022 12:57 am
by BROS_ETT_311
kalensar wrote:Got this on OpenGL in GZDoom 4.7.1. Big sad face. just testing on vanilla doom 2.


Screenshot from 2022-03-21 12-34-57.png


Have you tried updating your graphics drivers?

Re: Liquid Texture Pack V6.0

Posted: Thu Mar 31, 2022 10:56 pm
by Steve5563
kalensar wrote:Got this on OpenGL in GZDoom 4.7.1. Big sad face. just testing on vanilla doom 2.


Screenshot from 2022-03-21 12-34-57.png

i have just updated the file to V6.1 (bug fix) hopefully this fixes the issue that you are having. can you or anyone else that was having the same issue let me know if this works for you now?