Retro FX with Dither

Retro FX with Dither

Postby Indecom » Fri Apr 06, 2018 12:05 am

Hey guys, took some time this weekend to heavily modify the Retro Shader by torridgristle, and I figured I'd package it up all nicely and share it with you.

The main differences here is in the options screen you can define how wide the pixels are on screen in relation to your chosen resolution, where as before it was some weird scaling algorithm and you had to tell the app what your aspect ratio was. That's not a thing anymore, it automatically determines your aspect ratio so all your pixels come out nice and square. You can still adjust the bit depth with a handy little slider in the Retro FX config screen. The biggest addition to the Retro FX Shader is dithering. This adds a tremendous amount of smoothness to the whole look, especially if you set the bit depth really low (ramp up that dither spread!) I've even given you the option of choosing what type of dither effect you prefer, ordered, or random. Just assign whichever PK3 suits your tastes!

Screenshots:
Spoiler:


Imgur Album

And download:
Mediafire
Last edited by Rachael on Tue May 15, 2018 2:21 am, edited 1 time in total.
Reason: shrunk images
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Re: Retro FX with Dither

Postby R4L » Fri Apr 20, 2018 7:44 am

That is beautiful.
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Re: Retro FX with Dither

Postby zrrion the insect » Fri Apr 20, 2018 12:06 pm

This is pretty cool. It would be nice to adjust the dither scale separate from the pixel scale though.
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Re: Retro FX with Dither

Postby Dark-Assassin » Fri Apr 20, 2018 12:43 pm

Aaaa, reminds me of Software Quake
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Re: Retro FX with Dither

Postby insightguy » Fri Apr 20, 2018 1:05 pm

now that's a decent retro filter I can get behind
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Re: Retro FX with Dither

Postby PermaNoob » Fri Apr 20, 2018 1:22 pm

Awesome! Though, an option for nonsquare pixels would be nice for that ANSI art or Commodore 64 feel.
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Re: Retro FX with Dither

Postby Indecom » Fri Apr 20, 2018 1:53 pm

zrrion the insect wrote:This is pretty cool. It would be nice to adjust the dither scale separate from the pixel scale though.


That option is the dither spread, unless you want the dither pixels to be larger than the in game pixels, which I personally find somewhat confusing. Lol

PermaNoob wrote:Awesome! Though, an option for nonsquare pixels would be nice for that ANSI art or Commodore 64 feel.


I've thought about this, I might update the suite with this option when I have the time.
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Re: Retro FX with Dither

Postby Gideon020 » Tue May 15, 2018 12:28 am

Huh, what's that first screenshot from?
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Re: Retro FX with Dither

Postby Indecom » Tue May 15, 2018 12:31 am

It's just a little level I threw together one afternoon, testing the material support for the latest gzdoom releases.
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