[WIP] RetroShader =Computer Friendly!= Update 4

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Postby Pixel Eater » Mon Jun 18, 2018 8:19 am

That's good to know and helps me trouble shoot. The other project's problem might have been caused from using an integer in place of a decimal number but that hasn't been verified yet. Hopefully that's all this is too :thumb:

Edit: I'm not seeing anything in particular wrong but added the crispier pixelation and tweaked some minor things just in case?
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Re: [WIP] RetroShader =Computer Friendly!= Update 4

Postby Zenon » Mon Jun 18, 2018 12:31 pm

Yep, shader and menu works now
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Re: [WIP] RetroShader =Computer Friendly!= Update 4

Postby Pixel Eater » Mon Jun 18, 2018 4:02 pm

Ah awesome, thanks!
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Re: [WIP] RetroShader =Computer Friendly!= Update 4

Postby NightFright » Thu Aug 16, 2018 6:06 am

I only saw now that you created an alternate version without menu. Thanks a lot for that! It is indeed even (a bit) better than Rachael's shader since it's slightly crispier and IMO captures the original VGA resolution even more accurately. Gets my stamp of approval.
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Re: [WIP] RetroShader =Computer Friendly!= Update 4

Postby Pixel Eater » Thu Aug 16, 2018 7:56 am

NightFright wrote:I only saw now that you created an alternate version without menu. Thanks a lot for that! It is indeed even (a bit) better than Rachael's shader since it's slightly crispier and IMO captures the original VGA resolution even more accurately. Gets my stamp of approval.

No problems NightFright 8-)

And kudos to TorridGristle for crafting it in the first place :rock:
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