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Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Tue Oct 10, 2017 5:37 am
by NotSoHazy
You are not gonna update this mod, dont you?

User was warned for bumping old threads - HR

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Thu Oct 12, 2017 8:27 am
by NightFright
Normally I wouldn't post it here, but since this thread has been (needlessly) bumped, I can just as well write it without being scolded (I hope):

Rachael's shader for QZD 2.0.1 actually now also works with GZDoom 3.2.0, I guess due to recent QZD code merged into GZD. I have tried it today and it works like a charm. Just load it with any iwad, no additional parameters or config entries needed. This should also put an end to any "Please work on this again" beggings. Thanks a lot for your work, Rachael (and torridgristle for the original shader, ofc)!

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Sat Oct 21, 2017 9:06 am
by greenhand
Rachael wrote:An even newer update. This should work on QZDoom 2.0.1 (or latest devbuilds, as of this posting).
I can't get this to work, is there something I have to do? I've been loading the mod by dragging and dropping the pk3 file onto the executable. is there some way to do this right or am I doing it right? I just can't find any new menu options on the lense distortion effect.

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Sat Oct 21, 2017 10:16 am
by wildweasel
Try the one posted right above your reply - it shouldn't need any configuration at all. If it still doesn't work, please reply with what type of video card you have installed.

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Sat Oct 21, 2017 10:35 am
by Rachael
It should be noted that it does no longer modify the lens distortion effect.

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Mon Jan 15, 2018 7:07 pm
by Pixel Eater
Long story short, RetroShader with a menu added...
RetroShader.pk3
(4.21 KiB) Downloaded 267 times
Wretch-Row.png

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Tue Jan 16, 2018 10:23 am
by Pixel Eater
Should'a, could'a, would'a:
RetroShader2.pk3
(4.31 KiB) Downloaded 248 times

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Thu Jan 25, 2018 8:59 pm
by Pixel Eater
RetroShader2.5.pk3
(4.44 KiB) Downloaded 660 times
Sorry to keep posting these but I came up with a solution to allow larger negative curve values without sending the menus off-screen. Now you can set 'Screen Curve' to "Visor" and increase the sliders:
Curve.jpg
I like setting the X curve value to be ~62% of the Y curve :ugeek:

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Sun Feb 04, 2018 7:39 am
by Zeberpal
Whoever is continuing it, thanks for updates good person :wink:

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Sun Feb 04, 2018 3:10 pm
by Pixel Eater
No problems! I don't want to step on any toes, it's just that I never got to try it before it lost compatibility, same as the bouncy shader. Though I could have just hoarded it to meeself :twisted:

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Thu Jun 14, 2018 6:25 am
by NightFright
Thanks for making this! However, I prefer Rachael's older version from July 2017 since I like to have the ingame menu "clean".

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Fri Jun 15, 2018 4:41 am
by Pixel Eater
Let me know if that works. It should even be more crispy than before :wink:

Edit: Added 1.1 for a little bugfix.

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Sun Jun 17, 2018 7:12 am
by Zenon
The previous versions with the menus don't seem to work anymore
at least, not for me, meaning I have to settle without a menu

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Sun Jun 17, 2018 9:43 am
by Pixel Eater
Zenon wrote:The previous versions with the menus don't seem to work anymore
at least, not for me, meaning I have to settle without a menu
This is the second report within a day of stuff I've worked on that's suddenly misbehaving. And I get no errors on my end either. Did the menuless version work for you Zenon?

Re: [WIP] RetroShader =Computer Friendly!= Update 4

Posted: Mon Jun 18, 2018 7:13 am
by Zenon
Yes, it works wonderfully