GZDoom 4.2.0 released.

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Kinsie
Posts: 7399
Joined: Fri Oct 22, 2004 9:22 am
Graphics Processor: nVidia with Vulkan support
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Re: GZDoom 4.2.0 released.

Post by Kinsie »

GraveUypo wrote:̶E̶v̶e̶r̶ ̶s̶i̶n̶c̶e̶ ̶i̶ ̶u̶p̶d̶a̶t̶e̶d̶ ̶f̶r̶o̶m̶ ̶3̶.̶2̶.̶5̶ ̶t̶h̶e̶ ̶"̶s̶e̶c̶t̶o̶r̶ ̶l̶i̶g̶h̶t̶ ̶m̶o̶d̶e̶"̶ ̶o̶p̶t̶i̶o̶n̶ ̶s̶t̶o̶p̶p̶e̶d̶ ̶w̶o̶r̶k̶i̶n̶g̶ ̶a̶n̶d̶ ̶i̶'̶m̶ ̶s̶t̶u̶c̶k̶ ̶u̶s̶i̶n̶g̶ ̶h̶o̶r̶r̶i̶b̶l̶e̶ ̶d̶e̶f̶a̶u̶l̶t̶ ̶"̶d̶a̶r̶k̶"̶ ̶m̶o̶d̶e̶.̶ ̶i̶t̶ ̶s̶e̶r̶i̶o̶u̶s̶l̶y̶ ̶k̶i̶l̶l̶s̶ ̶m̶a̶p̶s̶ ̶t̶a̶i̶l̶o̶r̶e̶d̶ ̶w̶i̶t̶h̶ ̶s̶p̶e̶c̶i̶f̶i̶c̶ ̶(̶v̶e̶r̶y̶ ̶l̶o̶w̶)̶ ̶l̶i̶g̶h̶t̶ ̶l̶e̶v̶e̶l̶s̶.̶ ̶W̶h̶a̶t̶ ̶i̶s̶ ̶g̶o̶i̶n̶g̶ ̶o̶n̶ ̶h̶e̶r̶e̶?̶ ̶i̶s̶ ̶i̶t̶ ̶j̶u̶s̶t̶ ̶m̶e̶ ̶o̶r̶ ̶w̶h̶a̶t̶?̶ ̶c̶y̶c̶l̶i̶n̶g̶ ̶t̶h̶r̶o̶u̶g̶h̶ ̶t̶h̶e̶ ̶o̶p̶t̶i̶o̶n̶s̶ ̶d̶o̶e̶s̶n̶'̶t̶ ̶d̶o̶ ̶a̶n̶y̶t̶h̶i̶n̶g̶ ̶a̶n̶y̶m̶o̶r̶e̶. <---- that's apparently caused by some change in the radeon drivers or something, because i just tried rolling back to 3.2.5 and it's not working either. damn! (rx480)


oh yeah, one more thing: Why does the render scaler bottom out at 640x400 now? i loved playing using a custom render resolution of 570x240 (basically ultra-wide 320x240) and it won't let me anymore :\
don't tell me it's also a radeon thing...
You can just use strike through tags, you know...
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