GZDoom 3.6.0 Released
Moderator: GZDoom Developers
Re: GZDoom 3.6.0 Released
Still no real multiplayer? (1990s direct connect IP doesn't count)
- Graf Zahl
- Lead GZDoom+Raze Developer
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Re: GZDoom 3.6.0 Released
No, there's only a few programmers who can do it, and they work elsewhere.
Re: GZDoom 3.6.0 Released
https://zandronum.com/Procket12 wrote:Still no real multiplayer? (1990s direct connect IP doesn't count)
Re: GZDoom 3.6.0 Released
TestFade / TestColor / Sector_SetColor / etc. are still on hold then?
What about making the sector action things SecActHitFloor / SecActHitCeiling things tie in with the 3D floors? Is anybody thinking about the possibility of a Super Mario mod?
What about making the sector action things SecActHitFloor / SecActHitCeiling things tie in with the 3D floors? Is anybody thinking about the possibility of a Super Mario mod?
Re: GZDoom 3.6.0 Released
Sector_setcolor still works just fine as it always has. No one really wants to fix the test____ commands.
You really should be using the feature suggestions forum if you want things like SecActHitFloor / SecActHitCeiling - don't post that here because it will be ignored and eventually get lost in the shuffle anyhow, no one will even remember it got posted.
And doing anything with Super Mario is a REALLY bad idea with how imperialistic Nintendo is with their copyrights. Anyone who does *ANYTHING* related to Mario gets a cease and desist as soon as they find out about it.
You really should be using the feature suggestions forum if you want things like SecActHitFloor / SecActHitCeiling - don't post that here because it will be ignored and eventually get lost in the shuffle anyhow, no one will even remember it got posted.
And doing anything with Super Mario is a REALLY bad idea with how imperialistic Nintendo is with their copyrights. Anyone who does *ANYTHING* related to Mario gets a cease and desist as soon as they find out about it.
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Re: GZDoom 3.6.0 Released
(MacOS user)
Apparently, it is damaged and can't be opened. My computer wants me to move it into the trash, but there should be a workaround. I just don't have an idea what.
EDIT: Will attempt opening it from the disk image, it worked before that way.
Apparently, it is damaged and can't be opened. My computer wants me to move it into the trash, but there should be a workaround. I just don't have an idea what.
EDIT: Will attempt opening it from the disk image, it worked before that way.
- wildweasel
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Re: GZDoom 3.6.0 Released
Have you tried re downloading it?Remaker wrote:(MacOS user)
Apparently, it is damaged and can't be opened. My computer wants me to move it into the trash, but there should be a workaround. I just don't have an idea what.
EDIT: Will attempt opening it from the disk image, it worked before that way.
Re: GZDoom 3.6.0 Released
Works fine for me with Modern and Vintage versions both.
If you still having issues after downloading it again, please post macOS version and Gatekeeper settings. 'Allow apps downloaded from' should be set to 'App Store and identified developers'.
If you still having issues after downloading it again, please post macOS version and Gatekeeper settings. 'Allow apps downloaded from' should be set to 'App Store and identified developers'.
Re: GZDoom 3.6.0 Released
Mental? Isn't that Serious Sam's nemesis?_mental_ wrote:Works fine for me with Modern and Vintage versions both.
If you still having issues after downloading it again, please post macOS version and Gatekeeper settings. 'Allow apps downloaded from' should be set to 'App Store and identified developers'.
Re: GZDoom 3.6.0 Released
No, it’s unrelared.Master O wrote:Mental? Isn't that Serious Sam's nemesis?
Re: GZDoom 3.6.0 Released
Lies!_mental_ wrote:No, it’s unrelared.Master O wrote:Mental? Isn't that Serious Sam's nemesis?
- wildweasel
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Re: GZDoom 3.6.0 Released
This isn't the thread for that, in any case.
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Re: GZDoom 3.6.0 Released
Sorry for the silence.wildweasel wrote:Have you tried re downloading it?Remaker wrote:(MacOS user)
Apparently, it is damaged and can't be opened. My computer wants me to move it into the trash, but there should be a workaround. I just don't have an idea what.
EDIT: Will attempt opening it from the disk image, it worked before that way.
Anyways, yes, I downloaded it again. But instead of taking it into my app folder and opening it from there, I just opened it right from the disk image, before it's supposed to get in the app folder.
Re: GZDoom 3.6.0 Released
It works right from a disk image as well as from any folder.