Moderator: GZDoom Developers
theleo_ua wrote:support of Strife Veteran Edition's extended single player campaign
Do we have some information (didn't find this on the wiki), how to do this? Or just simple "-iwad strife1.wad -file voices.wad sve.wad" ?
Graf Zahl wrote:That's because the unoptimized libsndfile DLL has been dumped.
Gez wrote:-iwad sve.wad.
You don't need the -file stuff; it'll automatically load strife1.wad (just like -iwad hexdd.wad automatically loads hexen.wad) and voices.wad.
Enjay wrote:Heh, playing with GZDoom reminded me that the animated water flat in SVE isn't the best. It looks kind of like a cyan wall with animated mortar/bricks.
Enjay wrote:Heh, playing with GZDoom reminded me that the animated water flat in SVE isn't the best. It looks kind of like a cyan wall with animated mortar/bricks.
theleo_ua wrote:Velocity version is 28Â 372Â 168 bytes (last modified in 18 APR 1996)
theleo_ua wrote:Which version of strife1.wad I should put in iwad folder to play SVE correctly using GZdoom ?
If the answer is "steam/GOG version", so is it intended to use this version of strife1.wad to play non-SVE strife via gzdoom?
Spoiler:
Graf Zahl wrote:Sorry for the inconvenience but it looks the wrong gzdoom.pk3 got in.
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