Here's a list of changes:
Contrary to what I had expected to do with 1.14, true color has not yet
been implemented. However, I have made the following changes from 1.13:
Bugs fixed:
- The bunny scroller at the end of E3M8 no longer crashes the game.
- The IDKFA cheat gives the proper amount of armor again.
- Demo recording works again.
- Telefragging works again.
- Picking up the invulnerability sphere displays the correct colors now.
- DeHackEd patches containing text replacements no longer crash the game.
- Printing a string containing "%s" to the console and then changing the video mode will no longer crash the game.
- Chat mode finally works again.
- If MIDAS can't initialize, you can still play the game but without sound.
- Pistol and chaingun sounds no longer cut out when there are lots of
zombie men shooting their pistols at you. - Mouse input should no longer be so jerky under Windows NT.
- The crosshair is finally accurate for aiming.
- Autoaim is properly remembered each time you start ZDoom.
- Switches in the Ultimate Doom that aren't also in the shareware Doom properly change their appearance when switched.
- Players can choose their own colors and names. (Player setup menu is included).
- 8-player support (untested but should work).
- Miscellaneous internal code changes have been borrowed from the BOOM source. (This does not mean that ZDoom supports BOOM levels yet.)
- Cheats, chat messages, and gamestate changes are now recorded in demos.
- Single-player demos recorded with ZDoom are generally smaller than before.
- Quake 2-style deathmatch flags.
- Cheats (optionally) work in multiplayer games.
- Mode X is now supported under Win95, so all the machines that couldn't run ZDoom in 320x200 before should be able to now.
- Fewer conditions result in error messages that quit the game. (If you have Heretic, try this: Start ZDoom with -file heretic and go to the console and type "MAP E1M1".)
- Keys can repeat in the console.
- The console and chat mode now use the localized keymap set with the Keyboard control panel.
- Messages at the top of the screen now break along between words instead of in the middle of them.
- Added -config command line parameter.
- Added -fastdemo command line parameter.
- Added new screenshot command. (bound to "Print Screen" key by default)
- Added Quake-like +showscores command. (bound to "\" key by default)
- Aliases are now saved in the config file.
- Added support for multiple pitched sounds like in very old version of Doom. (Use the snd_pitched cvar to turn it on and off.)