New translation example

News about ZDoom, its child ports, or any closely related projects.
[ZDoom Home] [Documentation (Wiki)] [Official News] [Downloads] [Discord]
[🔎 Google This Site]

Moderator: GZDoom Developers

Post Reply
User avatar
randi
Site Admin
Posts: 7746
Joined: Wed Jul 09, 2003 10:30 pm
Contact:

New translation example

Post by randi »

The Ultimate Doomer sent me <a href="http://zdoom.org/files/examples/translation-tud.zip">an improved version</a> of the color translation example wad with even more color ranges and tweaked versions of the old ones. (Thanks!) Here's a screenshot:

<img src="http://zdoom.org/gfx/translation-tud.png" alt="All the marines lined up in a row" />
Mighty Duck X-treme
Posts: 272
Joined: Tue Jul 15, 2003 5:48 pm
Location: Chesterfield, Missouri

Post by Mighty Duck X-treme »

Cool!

I hope that screenshot wasn't doctored in anyway. :P

fp props to all logged in trolls (batteries not included)
User avatar
Hirogen2
Posts: 2033
Joined: Sat Jul 19, 2003 6:15 am
Graphics Processor: Intel with Vulkan/Metal Support
Location: Central Germany
Contact:

Post by Hirogen2 »

looks like the kindergarten of marines
User avatar
arcticwolf
Posts: 245
Joined: Mon Jul 28, 2003 4:52 am
Location: The world
Contact:

Re: New translation example

Post by arcticwolf »

randy wrote:The Ultimate Doomer sent me <a href="http://zdoom.org/files/examples/translation-tud.zip">an improved version</a> of the color translation example wad with even more color ranges and tweaked versions of the old ones. (Thanks!) Here's a screenshot:

<img src="http://zdoom.org/gfx/translation-tud.png" alt="All the marines lined up in a row" />
Nice.
User avatar
The Ultimate DooMer
Posts: 2109
Joined: Tue Jul 15, 2003 5:29 pm
Location: Industrial Zone

Post by The Ultimate DooMer »

/me finds this thread

Ah. So I didn't need to post a thread in Editing about it then....

btw, most of the new colours are at either end of the line, which can't really be seen on the shot... (but you can see the 2 new shades of brown replacing that ugly one)
User avatar
Hirogen2
Posts: 2033
Joined: Sat Jul 19, 2003 6:15 am
Graphics Processor: Intel with Vulkan/Metal Support
Location: Central Germany
Contact:

Post by Hirogen2 »

The last one at the outer right is dual-red/green??
User avatar
The Ultimate DooMer
Posts: 2109
Joined: Tue Jul 15, 2003 5:29 pm
Location: Industrial Zone

Post by The Ultimate DooMer »

That's the 2-range translation from the original example wad - I increased the number of single colours (palette range-based) from 14 to 21 and left the other examples intact.
Post Reply

Return to “ZDoom (and related) News”