New Community Project: "Knee Deep in ZDoom"

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Postby HobbsTiger1 » Tue Aug 02, 2005 9:24 am

#notzdoomrelated (for general idling and some help)
#dmclub (for multiplayer and tech support (assuming someone is there, its worth a shot))
#masterofdeath (for general offtopicness)

all of these are on server
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Postby Vader » Thu Aug 04, 2005 9:45 am

You won´t have luck finding up to date information about Kdizd though,
since the discussion has moved to a secret forum only team members can view.
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Postby cataluna » Fri Oct 14, 2005 5:10 pm

well give me some news. i've been waiting for this forever
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Postby Caligari87 » Fri Oct 14, 2005 5:16 pm

cataluna, I don't want to be rude, but have you ever tried searching a little bit beyond the ceiling? You just did a big bump, when there's already a thread for this.

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Postby Bio Hazard » Sat Oct 15, 2005 12:05 am

Wait a minute... Didn't I ban you? (cataluna)
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Postby GeeDougg » Sat Oct 15, 2005 12:06 am

Better ban him just to make sure.

Naa I'm not serious about that.

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Postby BouncyTEM » Sun Oct 16, 2005 12:02 pm

Bio Hazard wrote:Wait a minute... Didn't I ban you? (cataluna)

yes, you did ban him before. and i think Randy banned him once before that.
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Postby Caligari87 » Sun Oct 16, 2005 2:26 pm

I believe it was because of a certain infamous thread about boy bands getting AIDS, not to mention the ensuing flamewar about whether or not Doom causes violence.

I posted something quite scathing in that thread, IIRC... Anyway, old history.

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Re: New Community Project:

Postby Potnop » Thu Aug 14, 2008 3:10 am

Hmm, finally beat it, in 1 day though... With the help of the secrets listed by someone, forgot his name...

Anyway I didn't know you had to meet certain requirements to get to the super secret level until later, and I'm guessing it has to do with secrets found or something, and I didn't try as hard at first. If that's not it then what are the requirements? Cuz I want to get to that level my second time playing through...

Anyway, the real reason I posted is because when I beat the game or levels or whatever, in the credits, once it gets to Support Staff, ZDoom crashes. I'm using 2.2.0 BTW...

BTW, Phobos Anomaly was an amazing level, and I was actually creeped out by some parts, which is a very hard thing to do on me with the classic Doom.

Any plans to remake Shores of Hell and Inferno, and maybe even Thy Flesh Consumed? Or are there legal issues which I heard there might be? If so I'd love to help on some of the levels as a mapper and maybe a sprite artist if needed... I noticed some sprites needed work, especially dead marines leaning against the walls. The legs were too short, like they were midgets or something. No offense, just pointing it out...
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Re: New Community Project:

Postby Graf Zahl » Thu Aug 14, 2008 3:11 am

TSoZD is in the works. As for the rest: Maybe in a few years?
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Re: New Community Project:

Postby LordK » Tue Aug 19, 2008 2:07 pm

Holy bump, Batman!
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Re: New Community Project:

Postby Demolisher » Tue Aug 19, 2008 2:24 pm

this would classify as a violent shove more than a bump.
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Re: New Community Project:

Postby wildweasel » Sat Aug 23, 2008 8:19 am

Demolisher wrote:this would classify as a violent shove more than a bump.

More like, the thread has just been struck in the shins by a car travelling 150 MPH. (Geez. Gruesome imagery there...I play too much GTA.)
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change o' pace.
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Re: New Community Project:

Postby Wad'a'Holic » Sun Aug 24, 2008 8:44 pm

Holy crap, this came outta nowhere
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Re: New Community Project:

Postby Gendo » Sat Sep 27, 2008 6:07 am

indeed ;) anyway, i noticed KDiZD's cutscenes not playing properly with gzdoom, anyone else had this issue? (for the time being i stick to playing that wad in regular ZD)
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