
Great job randy.
Moderator: GZDoom Developers
Spoiler:hehe, just joking, this is small penalty for all possible things now.
randy wrote:One example that immediately came to mind is a room with details with Death Star garbage disposal-like crushing walls.
The Ultimate DooMer wrote:I thought polyobjects could only consist of 1-sided linedefs.
The Ultimate DooMer wrote:2-sided lines all with Polyobj_ExplicitLine (order 1) and forming a self-referencing sector will work just fine
Hirogen2 wrote:Didn't SonicDoom require that special zdoom 2.0.94f?
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