Linux!
Moderator: GZDoom Developers
He's using VMWare...
The only problem for me is that it pipes my hardware right from VMware to Linux, so Win98 still needs some of my sound card drivers, which don't seem to exisit... Maybe i'll find a XP version somewhere...
Maybe I'm way wrong too though, but my sound REFUSES TO WORK, and there's an (!) beside my soundcard in device manager.
The only problem for me is that it pipes my hardware right from VMware to Linux, so Win98 still needs some of my sound card drivers, which don't seem to exisit... Maybe i'll find a XP version somewhere...
Maybe I'm way wrong too though, but my sound REFUSES TO WORK, and there's an (!) beside my soundcard in device manager.
- Hirogen2
- Posts: 2033
- Joined: Sat Jul 19, 2003 6:15 am
- Graphics Processor: Intel with Vulkan/Metal Support
- Location: Central Germany
- Contact:
Not at all:(such as mplayer) only support 1 of the total amount of possible output options through SDL
-ao sdl:esd
uses esound over SDL...
Not quite not-nothing. To clarify: there is nothing bad in shared code, yet if the modules could still be split up to further reduce the amount of bytes loaded, would not that be better?What's bloated about taking common code from different modules and moving it into a separate module so they can all share the same code?
Oh what an invention. Sorry, you're late, I ran Zdoom as the first (IIRC) in VMware. And what does not work is [thread] the mouse. The sound also does not work 100%... clicks and crackls a lot, but works.now if randy doesn't want to make a good version for linux, well that ain't gonna stop me
zdoom 2.0.63a runs (not perfect) quite good (around 35 fps avg @ 640x480)
edit : in fullscreen mode it runs like a DREAM (over 130 fps)
2 Chris: Thanks for help, it compiled ok (although i did have to insert #include <unistd.h> in several places).
But, it refuses to play the wads (the wads are playable by old zdoom and zdaemon)
any suggestions?
But, it refuses to play the wads (the wads are playable by old zdoom and zdaemon)
same for other standard wads i have.$ ./zdoomdbg -iwad Doom2.wad
W_GetNumForName: LANGUAGE not found!
any suggestions?
- Chris
- Posts: 2940
- Joined: Thu Jul 17, 2003 12:07 am
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
Just look at the .94 thread in the General section. You can either grab my patch or Jim's. Mine contains a diff and a makefile to use, while his contains a diff and allows you to use autoconf and configure to create a makefile to use. You need to get the src cab to apply the diff to though, but it'll be like that until Randy gets around to applying one of the diffs to his branch. Although I don't suspect he'll do that untill all the kinks are worked out (since there seems to be a problem with optimized builds that I can't figure out). You also need to get the binary cab to get zdoom.wad, too.
So to recap. What you need:
So to recap. What you need:
- The binary distro (for zdoom.wad only; until Randy puts the wad into the src distro too)
- The src distro
- Either mine or Jim's patch in the .94 thread in General
Chris
yay! with -nomusic it worked like magic.
now if only music could be fixed...
btw, speaking of Jim's patch - i couldn't apply it, patch complained about a malformed line or such..
ducon
(back to zdoom) i think someone (if not randy) should make a page that explains how to get it done, links to the latest source, patches, prerequisites, HOWTO compile and use that stuff, gotchas, troubleshooting - all in one piece..
yay! with -nomusic it worked like magic.
now if only music could be fixed...
btw, speaking of Jim's patch - i couldn't apply it, patch complained about a malformed line or such..
ducon
i agree. imho using linux sux mostly because to get a simple thing working, sometimes one has to do some dark mojo, and not to mention the time wasted researching and figuring out. unless one has already done that before..Is it possible to have a single file to download and not a patchwork of files? I followed the Linux threads lazily and I dont want to read every post to know how and what I must do.
Anyway, if nothing comes Ill just wait.
(back to zdoom) i think someone (if not randy) should make a page that explains how to get it done, links to the latest source, patches, prerequisites, HOWTO compile and use that stuff, gotchas, troubleshooting - all in one piece..