Bugs that have been investigated and resolved somehow.
Forums
Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
12, 97 Wed Aug 07, 2019 11:27 am
Topics
[Fixed] Heretic intermission maps don't display.
2 Mon Oct 27, 2003 4:05 pm
[Not a ZDoom bug] Small problem with my y's and i's in Zdoom
9 Sun Oct 26, 2003 2:05 pm
[not a bug] My Blood Splat and Puff noises aren't working
6 Sat Oct 25, 2003 6:16 pm
5 Sat Oct 25, 2003 4:42 pm
transparency doesn't work on PNGs [Yes it does]
3 Sat Oct 25, 2003 4:03 pm
[Fixed] problem with deafness in 48.cab
28 Sat Oct 25, 2003 4:00 pm
[Can't fix] Automap lines fade
2 Sat Oct 25, 2003 12:00 am
[Fixed] VERY annoying texture bug
6 Fri Oct 24, 2003 10:53 pm
[Can't reproduce and fixed] Joystick Strafing Bug
13 Fri Oct 24, 2003 10:24 pm
5 Fri Oct 24, 2003 8:37 pm
13 Fri Oct 24, 2003 1:35 pm
[Duplicate] CHANGEMUS does nothing
1 Fri Oct 24, 2003 12:09 pm
13 Thu Oct 23, 2003 10:41 pm
[Not (really) a bug] 48.cab and savegames
11 Thu Oct 23, 2003 9:45 pm
11 Thu Oct 23, 2003 6:52 pm
4 Thu Oct 23, 2003 6:41 pm
1 Thu Oct 23, 2003 4:35 pm
[Duplicate] Missing Wall Texture in Hexen with ZDoom 2.0.48
4 Thu Oct 23, 2003 4:26 pm
[Fixed] Decals on Animated Walls (48)
4 Thu Oct 23, 2003 3:29 pm
[Resolved] zdoom crashing upon starting
3 Wed Oct 22, 2003 5:20 pm
[Fixed] ACC does not support predecrement
18 Mon Oct 20, 2003 10:25 pm
3 Sun Oct 19, 2003 7:34 pm
[Won't fix] ~-Translucent Line Bug-~ (bug??)
11 Fri Oct 17, 2003 7:25 am
[Fixed] Using highres textures screws them
46 Thu Oct 16, 2003 1:52 pm
[Fixed] .43 -> .47 compile barfs w/gcc
6 Wed Oct 15, 2003 11:15 pm
[Not a bug] Decals missing on animated walls
18 Wed Oct 15, 2003 9:13 pm
[Fixed] Automap grid disappears
2 Wed Oct 15, 2003 1:41 pm
[Fixed] ZDoom 2.0.47i still loses sync a bit
8 Wed Oct 15, 2003 1:23 pm
[Won't change] Spider Mastermind anti-gravity
15 Tue Oct 14, 2003 8:17 pm
[Not a bug] 2s line unactivatable
6 Tue Oct 14, 2003 2:57 am