Bugs that have been investigated and resolved somehow.
Forums
Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
12, 97 Wed Aug 07, 2019 11:27 am
Topics
[Not a bug] May or may not be a bug...
3 Wed Dec 03, 2003 2:26 pm
7 Wed Dec 03, 2003 2:24 pm
[Fixed] Boom compatibility - Passthru
12 Wed Dec 03, 2003 2:22 pm
[not a bug]ActorMover does not work on players in deathmatch
2 Wed Dec 03, 2003 2:16 pm
1 Wed Dec 03, 2003 1:57 pm
[Fixed] Can't hit things you're inside of
1 Wed Dec 03, 2003 1:53 pm
8 Wed Dec 03, 2003 1:41 pm
[Addressed] Possible wall animation bug.
17 Wed Dec 03, 2003 1:36 pm
26 Wed Dec 03, 2003 1:35 pm
[Fixed] mouse_sensitivity gone bad?
4 Wed Dec 03, 2003 1:29 pm
3 Wed Dec 03, 2003 1:17 pm
[Not a ZDoom bug] Doom 1 boss effects not working in pwad
7 Wed Dec 03, 2003 12:35 pm
5 Wed Dec 03, 2003 12:33 pm
11 Wed Dec 03, 2003 11:57 am
[not a bug] Decals Up Close To Wall
1 Tue Dec 02, 2003 12:56 pm
[fixed] APROP_Invulnerable and manikins (part 2)
0 Mon Dec 01, 2003 3:42 pm
[Not a bug] APROP_Invulnerable and manikins
11 Fri Nov 28, 2003 5:20 am
[Not a bug] Improper wall lighting?
5 Thu Nov 27, 2003 4:13 pm
8 Thu Nov 27, 2003 12:33 pm
[Won't change] Map texture in Heretic/Hexen
4 Thu Nov 27, 2003 8:52 am
1 Wed Nov 26, 2003 12:38 pm
3 Wed Nov 26, 2003 12:24 pm
[Fixed] bigfont hudmessages in 2.0.56
2 Wed Nov 26, 2003 12:10 pm
[Fixed] Hexen Weapon Misalignments
2 Wed Nov 26, 2003 12:10 pm
[Not a bug] hud_scale in strife
3 Wed Nov 26, 2003 12:10 pm
[Fixed] Toggled strafing always reversed
8 Wed Nov 26, 2003 1:12 am
[Fixed] Starts drowning even when invulnerable
19 Tue Nov 25, 2003 7:48 pm
[Fixed] Drag'nDrop wad hides the bots
7 Tue Nov 25, 2003 4:35 pm
20 Tue Nov 25, 2003 10:56 am
18 Mon Nov 24, 2003 4:45 pm