Archive of the old editing forum
Topics
14568 Sun Nov 19, 2017 10:21 am
Non panning ambient point sounds
0 Tue Oct 10, 2017 6:31 pm
Linedef Properties Window is invisible at GZDoomBuilder.
12 Thu Oct 05, 2017 7:31 pm
Amazing realistic lighting effects.
5 Wed Oct 04, 2017 9:59 am
Weird problem: unable to pick up a weapon.
1 Wed Oct 04, 2017 7:53 am
Make the player not be able to step above a -8 height sector
3 Tue Oct 03, 2017 12:46 pm
[code question] spawining along a line
1 Tue Oct 03, 2017 9:37 am
3D MidTex that blocks hitscans?
4 Mon Oct 02, 2017 10:12 pm
1 Mon Oct 02, 2017 9:33 pm
How to keep track of thing IDs?
7 Mon Oct 02, 2017 7:55 pm
9 Sun Oct 01, 2017 12:35 pm
2 Sat Sep 30, 2017 11:01 pm
projectile flat/wall detection? possible?
1 Sat Sep 30, 2017 10:14 pm
[Source] Need help restoring low detail modes (r_detail)
18 Sat Sep 30, 2017 5:11 pm
Sector lightning vs point lights
7 Fri Sep 29, 2017 6:25 pm
Custom Sky Not Working with WADs?
3 Thu Sep 28, 2017 4:35 pm
1 Thu Sep 28, 2017 1:23 pm
14 Thu Sep 28, 2017 3:47 am
Two questions regarding assets
5 Wed Sep 27, 2017 10:11 am
Informants exactly like blake stone?
3 Tue Sep 26, 2017 11:07 pm
Secondary fire gives 5 sec invulnerability?
4 Tue Sep 26, 2017 11:06 pm
3 Tue Sep 26, 2017 8:41 pm
3 Tue Sep 26, 2017 3:38 pm
Monster/Enemy with different skins (Randomizer)?
1 Mon Sep 25, 2017 10:13 pm
[SOLVED] MD3 model won't show up
0 Mon Sep 25, 2017 6:45 am
Freedoom stuff I've been working on
10 Mon Sep 25, 2017 3:24 am
How to remove Cacodemon's floating abilities
6 Mon Sep 25, 2017 12:39 am
1 Sat Sep 23, 2017 11:54 pm
Custom Player Class and Translucency
1 Sat Sep 23, 2017 10:06 pm
1 Sat Sep 23, 2017 10:58 am