Is there something that doesn't work right in the latest GZDoom? Post about it here.
Forums
Classic ("Carmack") Software Renderer Bugs
37, 165 Mon Feb 15, 2021 2:00 pm
20, 115 Mon Feb 22, 2021 4:06 pm
12, 120 Thu Dec 03, 2020 3:50 am
These bugs are specific to the SoftPoly backend
4, 16 Fri Nov 27, 2020 12:26 pm
Post bugs that have to do with sound and/or in-game music here.
21, 139 Fri Mar 12, 2021 5:28 am
Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
8, 27 Tue Mar 30, 2021 2:51 pm
These bugs do plan to be resolved, when they can be.
53, 394 Wed Jan 20, 2021 4:47 am
Topics
sodfinal.wad MAP17 item jumping vertically
1 Tue Nov 17, 2020 5:47 am
Heretic's status bar shadow gradients glitched
2 Sat Nov 14, 2020 7:28 am
The Darkening MAP11 exittext shifted left
1 Wed Nov 11, 2020 7:09 pm
0 Wed Nov 11, 2020 12:46 am
[4.5.0] Main/Episode/Difficulty/Class Select all stretched
19 Tue Nov 10, 2020 1:48 pm
4 Mon Nov 09, 2020 2:51 pm
7 Mon Nov 09, 2020 4:40 am
1 Mon Nov 09, 2020 12:49 am
[4.5.0, possibly earlier] Full chainsaw sound on level chang
0 Sun Nov 08, 2020 9:48 pm
VisibleAngles 158,-158 missing rendering
3 Sat Nov 07, 2020 12:43 pm
[Linux] Extra game files not in file search path
2 Thu Nov 05, 2020 2:56 pm
Missing strings to be fixed for the next release
4 Thu Nov 05, 2020 6:34 am
DynLights show up in the wrong place for a tic or frame
1 Tue Nov 03, 2020 6:29 am
[4.5.0] "Size Clean" does not work in DEFAULTLISTMENU
2 Sat Oct 31, 2020 10:37 am
[g4.5pre-383] Problem with polyobj shadows
1 Sat Oct 31, 2020 4:54 am
No 3DModels on Overlay sprites?
0 Fri Oct 30, 2020 7:10 pm
3D Sector Walls Are Not Colorized by D64 Lighting
0 Thu Oct 29, 2020 8:10 pm
Sound sequence cant be heared but still take channel [4.4.2]
0 Tue Oct 27, 2020 12:18 pm
1 Sat Oct 24, 2020 10:34 am
5 Sat Oct 24, 2020 4:19 am
Can't load PK3 archives with more than 64k files
13 Thu Oct 22, 2020 11:11 am
[4.4.2] Alternative HUD statistics get reset on hub re-entry
1 Tue Oct 20, 2020 11:28 pm
A_RemoveLight causes severe lag on high detail maps
8 Sat Oct 17, 2020 1:10 pm
StateLabel variables change their value sometimes.
3 Sat Oct 17, 2020 2:50 am
Bouncing projectiles may fail to bounce off of 3D floors
3 Thu Oct 15, 2020 2:11 pm
Dynamic lights sometimes don't move along with objects
0 Thu Oct 15, 2020 2:29 am
NetServerInfo not saved after the exit cleanup
3 Tue Oct 06, 2020 5:05 am
Single return from function with multiple returns [4.4.2]
1 Mon Oct 05, 2020 2:48 pm
[gda4e791a3] "Quick Turn" loses its interpolation...
1 Tue Sep 29, 2020 7:59 am
[4.5pre devbuilds] Nvidia Quadro and gl_no_skyclear
1 Fri Sep 25, 2020 1:15 am