Is there something that doesn't work right in the latest GZDoom? Post about it here.
Forums
Classic ("Carmack") Software Renderer Bugs
37, 165 Mon Feb 15, 2021 2:00 pm
20, 115 Mon Feb 22, 2021 4:06 pm
12, 120 Thu Dec 03, 2020 3:50 am
These bugs are specific to the SoftPoly backend
4, 16 Fri Nov 27, 2020 12:26 pm
Post bugs that have to do with sound and/or in-game music here.
20, 138 Tue Dec 29, 2020 3:16 am
Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
7, 22 Sun Dec 13, 2020 12:23 pm
These bugs do plan to be resolved, when they can be.
53, 394 Wed Jan 20, 2021 4:47 am
Topics
Maps that need compatibility settings.
127 Tue Jan 12, 2021 10:16 pm
We currently CANNOT accept bugs via Discord
10 Sun Apr 26, 2020 2:50 pm
1 Fri Mar 13, 2020 7:31 am
GZDoom can't find your IWADs? This might be why
1 Sun Dec 29, 2019 1:42 am
Getting a grayscale screen in 4.x.x? Read this.
0 Mon Apr 08, 2019 9:27 pm
Ultimate Doom Builder bugs will be closed on sight
0 Sun Jan 14, 2018 6:48 pm
The importance of simple examples in bug reports
0 Mon May 01, 2017 7:18 am
GZDoom eats and overrides config files
62 Thu Mar 04, 2021 6:41 am
Unity NERVE.WAD replaces title and intermission backgrounds
0 Tue Mar 02, 2021 11:24 pm
Unity Doom II displays wrong name for Hell on Earth episode
0 Tue Mar 02, 2021 11:23 pm
BFG/Unity/Xbox Doom II episode names don't translate
0 Tue Mar 02, 2021 11:22 pm
PlayerInfo killcount (etc) unsaved when travelling hubs (MP)
1 Mon Mar 01, 2021 1:05 am
commandline launch with compatmode
0 Sun Feb 28, 2021 11:27 am
Integer constant does not have type integer
1 Sat Feb 27, 2021 5:10 pm
NOSKYWALLS and DRAWFULLHEIGHT flags not working
0 Thu Feb 25, 2021 12:38 pm
Intermission screen offset error with wide-images.
2 Wed Feb 24, 2021 9:58 am
BlockThingsIterator + voodoo dolls + game save = CTD?
4 Mon Feb 22, 2021 3:39 pm
If Monsters can use, Players Don't Usefail
0 Tue Feb 16, 2021 9:45 am
PNG-loading fails silently for valid PNGs (FIX INCLUDED!)
3 Fri Feb 12, 2021 11:49 am
Resurge.wad total time doesn't fit on intermission screen
5 Tue Feb 09, 2021 5:20 am
Black sprites = ice too light?
7 Sat Feb 06, 2021 5:50 pm
Status Bar is One Pixel Short at 1440p
2 Thu Feb 04, 2021 1:11 am
Stairbuilding crush behavior (Cyberdreams MAP19)
1 Wed Feb 03, 2021 6:06 pm
[Strife] First dialogue sound won't play in ending sequence
0 Mon Feb 01, 2021 2:40 am
Switch texture priority differs from vanilla
0 Sun Jan 31, 2021 7:52 pm
4.4.2 Torch-Light Shader issue
26 Thu Jan 28, 2021 4:05 pm
ZCajun bot aiming does not respect PROP_TOTALLYFROZEN
1 Tue Jan 26, 2021 2:38 pm
A_Respawn should call WorldThingRevived
1 Mon Jan 18, 2021 9:40 pm
Attempt to instantiate abstract class ThinkerIterator
11 Mon Jan 18, 2021 3:56 am
[4.5] ZScript: Cannot push TextureID to array<TextureID>
4 Sat Jan 16, 2021 7:37 am