Closed Feature Suggestions [GZDoom]

Moderator: GZDoom Developers

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  • A way to make headshots?
    by MasterOFDeath »
    29 Replies
    3431 Views
    Last post by Jim
  • Intermission screen options
    by Graf Zahl »
    46 Replies
    7651 Views
    Last post by Graf Zahl
  • Dialog states like Strife's merchants
    by Graf Zahl »
    17 Replies
    8437 Views
    Last post by Enjay
  • Configurable amount of autosaves
    by Graf Zahl »
    17 Replies
    2965 Views
    Last post by Graf Zahl
  • Let�s develop: Custom classes
    by kgsws »
    9 Replies
    1391 Views
    Last post by Cutmanmike
  • Reflective line special
    by justin024 »
    2 Replies
    700 Views
    Last post by TheDarkArchon
  • Railings in Doom
    by Graf Zahl »
    11 Replies
    2114 Views
    Last post by Grubber
  • script control over skins
    by Kilkakon »
    2 Replies
    732 Views
    Last post by Cutmanmike
  • Burn state for Doom player?
    by deathz0r »
    9 Replies
    1753 Views
    Last post by kgsws
  • Game compatibility
    by Daniel »
    13 Replies
    1593 Views
    Last post by DoomRater
  • About feature suggestions
    by Hirogen2 »
    2 Replies
    706 Views
    Last post by Killo Zapit
  • "dumpinventory" console command
    by TheDarkArchon »
    3 Replies
    868 Views
    Last post by Killo Zapit
  • Easy way to make rain?
    by Bio Hazard »
    13 Replies
    2140 Views
    Last post by Graf Zahl
  • Monster commanded by letters
    by Daniel »
    8 Replies
    1242 Views
    Last post by David Ferstat
  • Generic useable items (and other stuff).
    by Killo Zapit »
    23 Replies
    3001 Views
    Last post by Graf Zahl
  • Autoload WAD/Resource File Feature
    by RFNagel »
    5 Replies
    1142 Views
    Last post by timmie
  • Spawnspot_projectile
    by Cutmanmike »
    2 Replies
    627 Views
    Last post by Graf Zahl
  • Additional Particle Generators or DECORATE Generic Particles
    by Tormentor667 »
    19 Replies
    3128 Views
    Last post by Your Name Is
  • compile
    by kgsws »
    5 Replies
    894 Views
    Last post by Chris
  • Let�s develop
    by Sphagne »
    2 Replies
    719 Views
    Last post by Sphagne
  • 16-bit or 32-bit colours.
    by pink »
    24 Replies
    3553 Views
    Last post by pink
  • Optional Parameter for A_BFGSpray
    by DoomRater »
    16 Replies
    2265 Views
    Last post by DoomRater
  • Special Behaviors
    by Sphagne »
    22 Replies
    2542 Views
    Last post by Graf Zahl
  • Dodge state for monsters
    by Doomguy0505 »
    22 Replies
    2997 Views
    Last post by Xenaero
  • scale texture
    by Sin »
    7 Replies
    1169 Views
    Last post by Tormentor667
  • NSF music support.
    by MasterOFDeath »
    24 Replies
    2911 Views
    Last post by LK873
  • Bass.dll instead of FMod.dll?
    by insertwackynamehere »
    4 Replies
    1180 Views
    Last post by insertwackynamehere
  • Some Ideas...
    by Daniel »
    2 Replies
    820 Views
    Last post by Daniel
  • Access mouse and keyboard input in ACS
    by Jonathan »
    3 Replies
    1153 Views
    Last post by Bio Hazard
  • Pickup Benefits?
    by LK873 »
    11 Replies
    1457 Views
    Last post by killingblair

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