Closed Feature Suggestions [GZDoom]

Moderator: GZDoom Developers

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  • Monsters effected by environments
    by Lexus Alyus »
    12 Replies
    774 Views
    Last post by Risen
  • A_AvoidTarget
    by questionmuppet »
    0 Replies
    259 Views
    Last post by questionmuppet
  • Tilting the view angle...
    by farlowj »
    5 Replies
    520 Views
    Last post by Lexus Alyus
  • MomentumTransfer
    by ant1991331 »
    1 Replies
    284 Views
    Last post by Xaser
  • Able to make Skins for TCs or PCs
    by ant1991331 »
    8 Replies
    606 Views
    Last post by Graf Zahl
  • Zdoom multiplayer lobby?
    by dracflamloc »
    22 Replies
    1528 Views
    Last post by Wills
  • We should use....OPEN GL LIGHTING
    by ant1991331 »
    4 Replies
    474 Views
    Last post by Cutmanmike
  • Site suggestion
    by Cutmanmike »
    2 Replies
    403 Views
    Last post by QBasicer
  • yet, another suggestion that should count...
    by ant1991331 »
    16 Replies
    1207 Views
    Last post by Doomguy0505
  • lightning2 (MAPINFO)
    by Doomguy0505 »
    4 Replies
    445 Views
    Last post by TheDarkArchon
  • Echo/Delay of sounds in sectors
    by Milian »
    26 Replies
    2054 Views
    Last post by Lexus Alyus
  • A_NoFireReturn
    by wildweasel »
    7 Replies
    799 Views
    Last post by wildweasel
  • Two things
    by ace »
    5 Replies
    602 Views
    Last post by ace
  • Another way to make a polyobject
    by Pure Hellspawn »
    15 Replies
    1288 Views
    Last post by Graf Zahl
  • Custom Hudmessage translations
    by Xaser »
    3 Replies
    480 Views
    Last post by Xaser
  • Sliced death state and NOGIB weapon function.
    by SyntherAugustus »
    15 Replies
    1396 Views
    Last post by ant1991331
  • Cardboard Sprites
    by Skunk »
    12 Replies
    1462 Views
    Last post by Medricel
  • ACS_Change Global Pallette
    by Nmn »
    21 Replies
    1623 Views
    Last post by Belial
  • Characters
    by zdoom »
    29 Replies
    2136 Views
    Last post by DoomRater
  • ahhh, WoundedHealth flag
    by ant1991331 »
    9 Replies
    712 Views
    Last post by Nmn
  • A_JumpIfCantSeePlayer(distance, [chance])
    by Caligari87 »
    1 Replies
    347 Views
    Last post by ant1991331
  • Long term suggestion - menu/HUD scripts
    by Nash »
    3 Replies
    598 Views
    Last post by ant1991331
  • hmm, custom states
    by ant1991331 »
    8 Replies
    776 Views
    Last post by Sphagne
  • Add a new Crushed state
    by Nash »
    20 Replies
    1478 Views
    Last post by Nash
  • Possible?
    by ace »
    4 Replies
    615 Views
    Last post by DoomRater
  • BLOODTYPE property
    by ant1991331 »
    5 Replies
    791 Views
    Last post by ant1991331
  • Blood on sprites?
    by Caligari87 »
    21 Replies
    1547 Views
    Last post by Phobus
  • Fix last few bugs in it and add Chex Quest as an IWAD
    by Arcane »
    53 Replies
    3531 Views
    Last post by Arcane
  • Let�s develop: Monster Sight Calculation
    by Sphagne »
    17 Replies
    1681 Views
    Last post by Cutmanmike
  • Let�s develop: Actor Internal Variables
    by Sphagne »
    7 Replies
    977 Views
    Last post by Sphagne

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