Ask about mapping, UDMF, using DoomBuilder/editor of choice, etc, here!
Topics
2 Sun Feb 18, 2018 12:13 pm
Can MD3s be used in .wad files?
9 Sat Feb 17, 2018 9:57 am
7 Wed Feb 14, 2018 3:58 am
[HowTo?] Hold key for x seconds to activate
2 Tue Feb 13, 2018 2:13 pm
Problem scripting a final battle.
1 Tue Feb 13, 2018 2:03 pm
[Resolved] How can I make a teleporter to work ?
0 Tue Feb 13, 2018 7:01 am
Using color setters without changing thing colors?
1 Wed Feb 07, 2018 6:35 pm
Texture viewer in Doombuilder - how about a model viewer?
2 Tue Feb 06, 2018 9:06 am
2 Tue Feb 06, 2018 8:36 am
9 Fri Feb 02, 2018 6:34 am
6 Thu Feb 01, 2018 1:03 pm
auto-align issues in GZDB 2.3.0
6 Fri Jan 26, 2018 2:05 pm
Am I making a thing that activates a script correctly?
8 Fri Jan 26, 2018 11:16 am
7 Fri Jan 26, 2018 4:52 am
Moving things / enemies in ZDoom (Hexen) format
1 Tue Jan 23, 2018 12:11 pm
Is impact flag triggering from hitscan a bug?
1 Wed Jan 17, 2018 4:24 pm
10 Wed Jan 17, 2018 2:47 pm
3 Tue Jan 16, 2018 5:09 pm
GZDoom Builder crashes when loading wad using UDMF
3 Sun Jan 14, 2018 11:50 pm
Preferred way of scaling hires HUD sprites?
2 Sun Jan 14, 2018 5:35 am
1 Sun Jan 14, 2018 1:29 am
6 Sat Jan 06, 2018 4:12 pm
19 Wed Jan 03, 2018 11:38 am
7 Tue Jan 02, 2018 9:42 pm
Line "block sound" flag not working.
2 Sun Dec 31, 2017 11:33 pm
compiling error (jonny5s weather mod)
4 Sun Dec 31, 2017 9:42 pm
8 Fri Dec 29, 2017 5:40 pm
Map07 Special + monster randomspawners
5 Wed Dec 27, 2017 11:16 am
0 Mon Dec 25, 2017 8:43 am
Drawing a 3d floor inside a polyobject
2 Sat Dec 23, 2017 11:03 pm