Ask about ACS, DECORATE, ZScript, or any other scripting questions here!
Topics
How to set PatrolPoint order if spawned using Actor.Spawn()?
2 Fri Feb 25, 2022 8:11 am
Please help me convert a player angle to a movedir angle
5 Wed Feb 23, 2022 10:42 pm
Getting monsters to group up in ZScript?
1 Tue Feb 22, 2022 2:17 am
2 Mon Feb 21, 2022 6:22 pm
A_RemoveChildren does not work in PickUp states?
4 Mon Feb 21, 2022 4:21 pm
Unsetting flags inside A_Explode
2 Mon Feb 21, 2022 12:33 am
Cannot pick up a custom weapon
6 Sun Feb 20, 2022 7:56 am
Is there a way to make ammo give multiple bullets to weapon?
6 Fri Feb 18, 2022 6:15 pm
[ZScript] Drop Item Code Problems
0 Fri Feb 18, 2022 5:12 pm
[Zscript or DECORATE] player dash attack?
4 Fri Feb 18, 2022 1:03 pm
PITCHFROMMOMENTUM Doesn't seem to work
2 Fri Feb 18, 2022 6:58 am
cant get gzdoom mapinfo options to work
5 Thu Feb 17, 2022 6:23 pm
0 Thu Feb 17, 2022 10:11 am
[DEC/ACS] A_RadiusGive - keep track of who gave the item?
5 Mon Feb 14, 2022 1:31 pm
7 Mon Feb 14, 2022 10:04 am
How do I make enemies have one sprite direction?
2 Sun Feb 13, 2022 7:32 pm
Press crouch to move down while in the water
8 Sat Feb 12, 2022 7:14 pm
3 Sat Feb 12, 2022 11:31 am
How to handle a parallel inheritance?
8 Fri Feb 11, 2022 5:21 pm
Cause minion to attack anything under player crosshairs?
10 Thu Feb 10, 2022 9:54 am
[SOLVED] [ZScript] Get currently selected weapon?
9 Wed Feb 09, 2022 8:44 am
Armatures: Quaternions or matrices?
0 Tue Feb 08, 2022 5:20 pm
18 Tue Feb 08, 2022 1:45 pm
[ZScript] new(object) vs Performance
4 Tue Feb 08, 2022 1:09 pm
0 Tue Feb 08, 2022 1:05 pm
Weapon with with charge and un-charge actions
6 Tue Feb 08, 2022 9:28 am
[ZScript] Tricky Conditions (Solved)
3 Mon Feb 07, 2022 11:55 am
5 Sun Feb 06, 2022 1:47 pm
Make one monster type susceptible when NoInfighting is on
2 Sun Feb 06, 2022 7:49 am
Change the weapon FOV, I mean (Offset, or Weapon Viemodel)
0 Sat Feb 05, 2022 7:47 pm