Post bugs that have to do with sound and/or in-game music here.
Topics
Timidity++ lowers volume if reverb/chorus enabled
0 Fri Mar 12, 2021 5:28 am
7 Tue Dec 29, 2020 3:16 am
dsempty interrupts playing sounds
2 Sat Dec 05, 2020 10:46 am
Sound in 1-tic loop glitches out on openAL soft 1.21.0
5 Wed Nov 25, 2020 9:26 am
[4.5.0] [Linux] Crash/Lock if fluidsynth not initialised
3 Sun Nov 22, 2020 12:07 pm
2 Sun Nov 01, 2020 5:19 am
[Solved] Sounds on the same channel always get cut off
4 Wed Oct 14, 2020 7:37 am
External MIDI Devices not obeying master volume slider
3 Tue Aug 04, 2020 11:55 am
[GZDoom/LZDoom] MAPINFO - compat_soundcutoff doesn't work
0 Sat May 30, 2020 10:48 pm
PauseMusicInMenus doesn't unpause music in intermission
0 Sat May 30, 2020 7:53 am
GZDoom always sets MIDI device to GM mode
2 Fri May 22, 2020 3:11 am
(g4.4pre-314) CTD when use Wildmidi with midi_floppydisk.pk7
0 Fri May 08, 2020 8:24 pm
(g4.4pre-314) Funky message when trying to select WildMidi
0 Fri May 08, 2020 8:14 pm
[since FModEX removal] Surround Sound Issues
34 Fri May 08, 2020 2:36 pm
3 Tue May 05, 2020 12:41 pm
Strange sound bug with HRTF set to "On"
4 Sun Apr 19, 2020 6:12 am
GS wavetable synth playback has gotten really quiet
3 Sun Apr 19, 2020 6:10 am
Some Ambient Sounds Dont Play.
13 Thu Jan 09, 2020 5:08 pm
[3.5.0] Sound Roll off and reverb
6 Sat Aug 25, 2018 11:08 am
Final "switch" at end of level is cut off
0 Fri Jul 13, 2018 1:26 pm
Sound effects play back differently between GZDoom versions
27 Thu Jul 12, 2018 10:29 am