Bugs [GZDoom]
Moderator: GZDoom Developers
Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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- Forum
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- 40 Topics
- 171 Posts
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Last post
[4.8.2] Camtex broken when sh…
by InsanityBringer
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- 22 Topics
- 111 Posts
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Last post
Re: AMD (Windows) OpenGL is d…
by Rachael
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- 10 Topics
- 52 Posts
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Last post
Re: GLSL 3.3 used in OpenGL E…
by fakemai
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- 17 Topics
- 167 Posts
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Last post
Re: Weird performance issues
by Graf Zahl
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Audio/Music Bugs
Post bugs that have to do with sound and/or in-game music here.
Moderator: GZDoom Developers - 13 Topics
- 82 Posts
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Last post
Dive and Surface sounds are b…
by Zikar
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LZDoom Bugs
Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
Moderator: GZDoom Developers - 1 Topics
- 1 Posts
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Last post
Grosse/Commander Keen softlock
by squashmvg
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- 14 Topics
- 52 Posts
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Last post
Re: Invalid characters crash …
by Professor Hastig
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On Hold Bugs
These bugs do plan to be resolved, when they can be.
Moderator: GZDoom Developers
Subforum: On-Hold Softpoly Bugs - 48 Topics
- 352 Posts
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Last post
Re: The "Build" sector bright…
by Rachael
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