Bugs that have been investigated and resolved somehow.
Moderator: GZDoom Developers
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Vintage Build Bugs
Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
Moderator: GZDoom Developers
- 12 Topics
- 97 Posts
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Last post by Graf Zahl
Wed Aug 07, 2019 11:27 am
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[Fixed] Crash when an IVF cutscene ends/gets skipped
by Marisa the Magician » Sat Jun 04, 2022 5:10 pm
- 1 Replies
- 136 Views
- Last post by Graf Zahl
Sun Jun 05, 2022 12:11 am
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[Fixed] fast crusher desync
by Charles Denningdale » Sun Jun 21, 2020 8:17 am
- 2 Replies
- 651 Views
- Last post by Graf Zahl
Thu Jun 02, 2022 8:48 am
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[Fixed] ENDOOM doesn't cover entire screen
by Marisa the Magician » Wed Jun 01, 2022 10:46 am
- 3 Replies
- 181 Views
- Last post by Graf Zahl
Thu Jun 02, 2022 12:36 am
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[Fixed] Crash when showing ENDOOM
by Marisa the Magician » Wed Jun 01, 2022 9:29 am
- 1 Replies
- 98 Views
- Last post by Graf Zahl
Wed Jun 01, 2022 10:00 am
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[Fixed] Start screen doesn't play music
by Marisa the Magician » Wed Jun 01, 2022 9:14 am
- 1 Replies
- 99 Views
- Last post by Graf Zahl
Wed Jun 01, 2022 9:44 am
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[Fixed] [Vk] Player colors aren't updating properly
by Nash » Sun Oct 31, 2021 12:43 pm
- 1 Replies
- 611 Views
- Last post by Graf Zahl
Wed Jun 01, 2022 8:48 am
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[Fixed] Start screens break some drawing functions in Vulkan
by Marisa the Magician » Wed Jun 01, 2022 6:20 am
- 1 Replies
- 113 Views
- Last post by Graf Zahl
Wed Jun 01, 2022 8:03 am
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[Addressed] Mouse smoothing causes jitter
by Marisa the Magician » Sun May 29, 2022 6:21 am
- 13 Replies
- 322 Views
- Last post by Rachael
Sun May 29, 2022 8:54 am
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[Won't change] Commented autoload items get removed entirely
by mofumofu » Sun May 15, 2022 7:04 pm
- 13 Replies
- 578 Views
- Last post by Matt
Fri May 27, 2022 11:01 pm
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[Fixed] 'give artifacts' cheat gives keys
by Blue Shadow » Mon May 23, 2022 8:16 pm
- 3 Replies
- 198 Views
- Last post by Graf Zahl
Tue May 24, 2022 2:32 am
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[Fixed] Logged message typo
by Blue Shadow » Tue May 24, 2022 12:02 am
- 1 Replies
- 101 Views
- Last post by Graf Zahl
Tue May 24, 2022 12:56 am
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[Fixed] [4.7.1] Changing SHADOW via mbf21 codepointers does not work
by Doomy__Doom » Fri May 13, 2022 12:38 pm
- 3 Replies
- 207 Views
- Last post by Graf Zahl
Mon May 23, 2022 3:51 am
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[Fixed] [4.7.1]Automap sprites can't handle inverted scale.x
by Matt » Tue May 10, 2022 7:33 pm
- 1 Replies
- 149 Views
- Last post by Graf Zahl
Mon May 23, 2022 3:08 am
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[Fixed] Projectile lights occasionally don't work
by Angus Bollydock » Sat Apr 30, 2022 2:50 pm
- 9 Replies
- 431 Views
- Last post by Graf Zahl
Mon May 23, 2022 3:03 am
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[Fixed] Crash when rendering portals
by Marisa the Magician » Mon May 16, 2022 8:22 am
- 2 Replies
- 210 Views
- Last post by Graf Zahl
Wed May 18, 2022 12:15 pm
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[Not a bug] Prefab Room Disappearing
by SPZ1 » Sun May 15, 2022 9:07 am
- 5 Replies
- 172 Views
- Last post by SPZ1
Sun May 15, 2022 12:59 pm
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[Closed] A consistent crash every time I try to test my map.
by Codename_Delta » Sat May 14, 2022 1:28 pm
- 3 Replies
- 202 Views
- Last post by Graf Zahl
Sun May 15, 2022 10:09 am
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[Duplicate] Hard to Reproduce GLDEFS light bind bug
by SPZ1 » Wed May 11, 2022 3:42 pm
- 4 Replies
- 204 Views
- Last post by SPZ1
Sun May 15, 2022 7:10 am
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[Fixed] Commit 2be13e1b crashes Vulkan renderer on startup
by lemming » Sat May 14, 2022 9:57 am
- 3 Replies
- 200 Views
- Last post by Graf Zahl
Sun May 15, 2022 1:14 am
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[Fixed] [4.7.1+] Game causes Very Fatal Error
by Edwin Soddlethot » Fri May 13, 2022 6:43 pm
- 4 Replies
- 235 Views
- Last post by Graf Zahl
Sat May 14, 2022 11:23 am
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[Closed] [4.7.1] PB / Dragon Sector crash after load
by Daryn » Sat Mar 19, 2022 12:11 pm
- 6 Replies
- 373 Views
- Last post by Daryn
Wed May 11, 2022 6:03 pm
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[Fixed] Intermission text music not playing?
by Major Cooke » Tue May 10, 2022 10:41 am
- 4 Replies
- 215 Views
- Last post by Graf Zahl
Wed May 11, 2022 1:09 am
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[Closed] Is there a memory limit in GZDoom?
by Black Devil » Mon May 09, 2022 12:36 pm
- 6 Replies
- 377 Views
- Last post by Gez
Tue May 10, 2022 11:00 am
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[Not a bug] Sound sequence cant be heared but still take channel [4.4.2]
by Apeirogon » Tue Oct 27, 2020 12:18 pm
- 1 Replies
- 494 Views
- Last post by Graf Zahl
Tue May 10, 2022 7:31 am
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[Fixed] BossBrain Radius
by ChopBlock223 » Sun May 08, 2022 6:16 pm
- 3 Replies
- 266 Views
- Last post by Graf Zahl
Mon May 09, 2022 11:52 am
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[Fixed] Strife dialogues cursor issue with multi-line choices
by Xeotroid » Sun May 08, 2022 5:56 pm
- 1 Replies
- 133 Views
- Last post by Graf Zahl
Mon May 09, 2022 1:42 am
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[Fixed] [g4.8pre] Some sector shapes break Hexen stairs
by treacherousfiend » Sun May 08, 2022 10:11 pm
- 2 Replies
- 140 Views
- Last post by treacherousfiend
Mon May 09, 2022 1:19 am
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[Fixed] Attenuated Lights not working properly
by Major Cooke » Sat May 07, 2022 11:41 pm
- 12 Replies
- 305 Views
- Last post by Major Cooke
Sun May 08, 2022 8:00 am
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[Won't change] Stat screens no longer play scope? [336c45a]
by AFADoomer » Sat May 07, 2022 8:42 am
- 2 Replies
- 150 Views
- Last post by AFADoomer
Sat May 07, 2022 9:42 am
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[Addressed] [GZDoom/LZDoom] MAPINFO - compat_soundcutoff doesn't work
by hfc2x » Sat May 30, 2020 10:48 pm
- 1 Replies
- 1902 Views
- Last post by Graf Zahl
Fri May 06, 2022 2:09 am
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