Projects

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  • Levels
    New maps, and other projects whose primary focus is new maps, belong here.

    NOTE: This forum, and all forums below it, are NOT Q&A or troubleshooting forums! They are for active projects only! Please use the Editing or General or its subforums for such questions.
    622 Topics
    26075 Posts
    Last post by LukasG2004 View the latest post
    Sun Jan 21, 2018 8:20 pm
  • Gameplay Mods
    Projects that alter game functions but do not include new maps belong here.
    764 Topics
    74840 Posts
    Last post by Doomenator View the latest post
    Mon Jan 22, 2018 10:41 am
  • TCs, Full Games, and Other Projects
    For Total Conversions and projects that don't otherwise fall under the other categories.
    417 Topics
    37783 Posts
    Last post by QuakedoomNukem Cz View the latest post
    Mon Jan 22, 2018 9:13 am
  • Resources
    Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
    Subforums: Requests, Script Library
    2406 Topics
    38953 Posts
    Last post by XLightningStormL View the latest post
    Mon Jan 22, 2018 6:54 am
  • Graphic/Audio Patches
    For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
    Subforum: Shaders
    213 Topics
    7256 Posts
    Last post by cotton_disciple View the latest post
    Mon Jan 22, 2018 8:05 am
  • Software and Ports
    Software projects like source ports (3DGE, Eternity, etc), launchers like ZDL, and other useful utilities belong in this forum.
    70 Topics
    8903 Posts
    Last post by ZZYZX View the latest post
    Mon Jan 22, 2018 5:54 am
  • Abandoned/Dead Projects
    Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
    1275 Topics
    76941 Posts
    Last post by ramon.dexter View the latest post
    Thu Dec 28, 2017 2:00 am
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