Projects

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  • Levels
    New maps, and other projects whose primary focus is new maps, belong here.

    NOTE: This forum, and all forums below it, are NOT Q&A or troubleshooting forums! They are for active projects only! Please use the Editing or General or its subforums for such questions.
    628 Topics
    26179 Posts
    Last post by Mor'Ladim View the latest post
    Thu Feb 22, 2018 3:07 pm
  • Gameplay Mods
    Projects that alter game functions but do not include new maps belong here.
    774 Topics
    76020 Posts
    Last post by irontusk341 View the latest post
    Thu Feb 22, 2018 7:32 pm
  • TCs, Full Games, and Other Projects
    For Total Conversions and projects that don't otherwise fall under the other categories.
    428 Topics
    38152 Posts
    Last post by DabbingSquidward View the latest post
    Thu Feb 22, 2018 7:36 pm
  • Resources
    Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
    Subforums: Requests, Script Library
    2418 Topics
    39054 Posts
    Last post by skyrish10 View the latest post
    Thu Feb 22, 2018 3:26 am
  • Graphic/Audio Patches
    For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
    Subforum: Shaders
    223 Topics
    7476 Posts
    Last post by Pixel Eater View the latest post
    Thu Feb 22, 2018 5:03 pm
  • Software and Ports
    Software projects like source ports (3DGE, Eternity, etc), launchers like ZDL, and other useful utilities belong in this forum.
    70 Topics
    9001 Posts
    Last post by Kappes Buur View the latest post
    Thu Feb 22, 2018 2:34 am
  • Abandoned/Dead Projects
    Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
    1276 Topics
    76947 Posts
    Last post by Blue Shadow View the latest post
    Fri Feb 09, 2018 12:11 am
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