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  • Levels
    New maps, and other projects whose primary focus is new maps, belong here.

    NOTE: This forum, and all forums below it, are NOT Q&A or troubleshooting forums! They are for active projects only! Please use the Editing or General or its subforums for such questions.
    602 Topics
    29779 Posts
    Last post by Amuscaria View the latest post
    Mon Oct 23, 2017 10:49 am
  • Gameplay Mods
    Projects that alter game functions but do not include new maps belong here.
    732 Topics
    71682 Posts
    Last post by Princess Viscra Maelstrom View the latest post
    Mon Oct 23, 2017 3:31 pm
  • TCs, Full Games, and Other Projects
    For Total Conversions and projects that don't otherwise fall under the other categories.
    406 Topics
    32764 Posts
    Last post by Zen3001 View the latest post
    Mon Oct 23, 2017 3:24 pm
  • Resources
    Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
    Subforums: Requests, Script Library
    2353 Topics
    38516 Posts
    Last post by SomeOtherDoomGuy View the latest post
    Mon Oct 23, 2017 2:23 pm
  • Graphic/Sound Patches
    For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
    Subforum: Shaders
    196 Topics
    6919 Posts
    Last post by K100 View the latest post
    Mon Oct 23, 2017 11:57 am
  • Software and Ports
    Software projects like source ports (3DGE, Eternity, etc), launchers like ZDL, and other useful utilities belong in this forum.
    68 Topics
    8796 Posts
    Last post by Zergeant View the latest post
    Sun Oct 22, 2017 6:28 pm
  • Abandoned/Dead Projects
    Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
    1269 Topics
    76835 Posts
    Last post by HorrorMovieGuy View the latest post
    Mon Oct 23, 2017 7:51 am
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