Closed Feature Suggestions

Moderator: GZDoom Developers

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  • [Not needed] More SpawnNumbers
    by ace » Sat Sep 10, 2005 9:36 pm
    6 Replies
    399 Views
    Last post by Cutmanmike
    Sun Sep 11, 2005 7:56 am
  • [No] [ACS] Sector_SetSpecial(tag, special #);
    by ace » Tue Sep 06, 2005 5:52 pm
    9 Replies
    531 Views
    Last post by solarsnowfall
    Wed Sep 07, 2005 7:57 pm
  • [No] Demos with saves?
    by Cutmanmike » Tue Sep 06, 2005 5:57 am
    0 Replies
    203 Views
    Last post by Cutmanmike
    Tue Sep 06, 2005 5:57 am
  • [Most definitely no] [MAPINFO] noautosave
    by ace » Sun Sep 04, 2005 4:18 pm
    11 Replies
    582 Views
    Last post by Phobus
    Mon Sep 05, 2005 1:29 pm
  • [DIY] Why is there no stealth cyberdemon?
    1 ... 5, 6, 7by Edward » Thu May 26, 2005 12:21 am
    90 Replies
    4210 Views
    Last post by Inuyasha_989
    Mon Sep 05, 2005 10:38 am
  • [Already In] "current message" color definable by map
    by MasterOfPuppets » Fri Aug 26, 2005 12:24 am
    7 Replies
    574 Views
    Last post by DoomRater
    Sun Sep 04, 2005 10:15 pm
  • [Duplicates] Some suggestions
    by doom2day » Sat Sep 03, 2005 1:34 pm
    4 Replies
    367 Views
    Last post by Grubber
    Sun Sep 04, 2005 1:06 am
  • [WTF] -Attack: ?
    by Shadelight » Sat Sep 03, 2005 2:15 pm
    6 Replies
    459 Views
    Last post by Siggi
    Sat Sep 03, 2005 7:45 pm
  • [No] Organize options menu
    by doom2day » Sat Sep 03, 2005 1:06 pm
    2 Replies
    293 Views
    Last post by Bio Hazard
    Sat Sep 03, 2005 7:10 pm
  • [No] [DECORATE] Custom weapon bobbing
    by ace » Sat Aug 27, 2005 6:09 pm
    7 Replies
    816 Views
    Last post by ace
    Sat Sep 03, 2005 5:42 pm
  • [Duplicate] Adjustable Properties for Actors???
    by solarsnowfall » Fri Sep 02, 2005 11:43 am
    1 Replies
    290 Views
    Last post by MartinHowe
    Sat Sep 03, 2005 4:52 am
  • [Sorry, but no] This might be big... Decals on floors!
    by ant1991331 » Thu Sep 01, 2005 3:30 am
    7 Replies
    614 Views
    Last post by Graf Zahl
    Fri Sep 02, 2005 8:33 am
  • [Not needed] Some extension to the blocktype Rail
    by Cutmanmike » Fri Aug 26, 2005 1:44 pm
    14 Replies
    893 Views
    Last post by Lexus Alyus
    Thu Sep 01, 2005 6:04 am
  • [It's called GZDoom] Support 3D Floors and dynamic lighting?
    1 ... 5, 6, 7by Mullac (é) » Sat Aug 20, 2005 11:06 pm
    98 Replies
    4155 Views
    Last post by Lexus Alyus
    Wed Aug 31, 2005 12:15 pm
  • [Strife bugs is gone] [Forum] Getting rid of Stife Bugs and/or Vexing Bugs
    by HobbsTiger1 » Wed Aug 17, 2005 6:34 pm
    14 Replies
    904 Views
    Last post by The Ultimate DooMer
    Wed Aug 31, 2005 5:32 am
  • [Done] Extend A_Set/UnSet functions to all flags in 96?
    by solarsnowfall » Tue Aug 30, 2005 2:11 am
    2 Replies
    296 Views
    Last post by solarsnowfall
    Tue Aug 30, 2005 2:34 am
  • [No] [AnimDefs] Texture Blending
    1, 2by Tormentor667 » Sun Aug 14, 2005 10:39 am
    18 Replies
    1404 Views
    Last post by Graf Zahl
    Mon Aug 29, 2005 11:17 am
  • [No] Followcam actor?
    by Apothem » Sat Aug 27, 2005 1:16 pm
    4 Replies
    478 Views
    Last post by Chris
    Mon Aug 29, 2005 2:26 am
  • [WFDS] "Reload" state in DECORATE
    by Post » Fri Aug 19, 2005 1:52 am
    9 Replies
    822 Views
    Last post by wildweasel
    Sun Aug 28, 2005 12:25 am
  • [Can't be done] Transfer heights w/translucent flats
    1, 2by solarsnowfall » Mon Aug 22, 2005 10:23 am
    18 Replies
    1185 Views
    Last post by Lexus Alyus
    Sat Aug 27, 2005 8:13 am
  • [No] Obituary.2 and SelfObituary(.2)
    by Cutmanmike » Fri Aug 26, 2005 6:59 pm
    3 Replies
    392 Views
    Last post by Cutmanmike
    Sat Aug 27, 2005 6:42 am
  • [No] Dual-Wielding weapons
    1, 2by Caligari87 » Thu Aug 25, 2005 1:46 pm
    21 Replies
    2014 Views
    Last post by Apothem
    Fri Aug 26, 2005 10:21 pm
  • [No] [FORUM] Need to confirm "Report Post"
    by Caligari87 » Thu Aug 25, 2005 9:59 pm
    6 Replies
    409 Views
    Last post by Apothem
    Fri Aug 26, 2005 3:15 pm
  • [Not needed] A_Shatter(class)
    by Cutmanmike » Mon Aug 22, 2005 5:31 am
    7 Replies
    549 Views
    Last post by Cutmanmike
    Fri Aug 26, 2005 5:14 am
  • [Wait for Doomscript] Weaknesses in DECORATE monsters
    by Dr. Mutagen » Fri Aug 26, 2005 1:20 am
    0 Replies
    205 Views
    Last post by Dr. Mutagen
    Fri Aug 26, 2005 1:20 am
  • [Closed] [MAPINFO] Omit map lump name in automap
    by deathz0r » Thu Aug 11, 2005 4:30 pm
    14 Replies
    940 Views
    Last post by wildweasel
    Thu Aug 25, 2005 11:32 am
  • [No] thing_setframe&thing_attack?
    by Shadelight » Tue Aug 23, 2005 6:17 pm
    4 Replies
    320 Views
    Last post by Lexus Alyus
    Wed Aug 24, 2005 10:52 am
  • [No] A little more color quality.
    1, 2, 3by championhyena » Sun Aug 21, 2005 2:50 am
    41 Replies
    1740 Views
    Last post by Lexus Alyus
    Wed Aug 24, 2005 10:49 am
  • [Already In] Control random pitch variation
    by justin024 » Mon Aug 22, 2005 7:30 am
    3 Replies
    403 Views
    Last post by Cutmanmike
    Wed Aug 24, 2005 7:54 am
  • [Done] Decorate: Flags
    by Hyena » Tue Aug 23, 2005 11:41 am
    8 Replies
    443 Views
    Last post by TheDarkArchon
    Tue Aug 23, 2005 1:53 pm
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