Search found 77 matches
- Fri Jun 19, 2026 8:48 am
- Forum: TCs, Full Games, and Other Projects
- Topic: aiDoom (Left4Doom) – ai companion+monsters driven by a local LLM (works also without LLM)
- Replies: 16
- Views: 1112
Re: aiDoom – ai companion+monsters driven by a local LLM in real time
i havent tested this for the same reason due to lack of trust. maybe a video would help of it in action
- Wed Jun 17, 2026 8:43 am
- Forum: TCs, Full Games, and Other Projects
- Topic: aiDoom (Left4Doom) – ai companion+monsters driven by a local LLM (works also without LLM)
- Replies: 16
- Views: 1112
Re: aiDoom – monsters driven by a local LLM in real time (SDL3 port + "AI Director")
any way to test this it seems super cool actually, a cyberdemon camping a spot for example would be cool, or demons hiding behind corners. Do you have a packed version?
- Wed Jun 17, 2026 8:02 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Doom kart game revival in browser
- Replies: 0
- Views: 217
Doom kart game revival in browser
Hey, I have been reading through the old Z-Kart thread again: https://forum.zdoom.org/viewtopic.php?t=46231 And honestly, I still think the idea is way too cool to just let it die. I first tried to continue it in the Doom engine. I got some stuff working better, even fixed parts of the AI pathing ...
- Tue Mar 17, 2026 2:13 am
- Forum: Gameplay Mods
- Topic: [Release] SpinOCD, an exercise in trying to understand
- Replies: 1
- Views: 864
Re: [Release] SpinOCD, an exercise in trying to understand
very interesting to come up with such a thing
- Sun Oct 12, 2025 10:14 am
- Forum: Off-Topic
- Topic: Latest Doom mapsets you have played
- Replies: 5
- Views: 550
Re: Latest Doom mapsets you have played
im actually looking for some new cool mapsets i haven't played any new ones for a while now
- Mon Sep 29, 2025 6:20 am
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29607
- Views: 1537278
Re: The Still New What Did You Last Do Thread
i looked it up i cant even find any screenshots from it's ....there is a wiki though.
https://en.wikipedia.org/wiki/Nexus:_The_Infinite_City
I'm always amazed though of the storylines people came up with with old games.
- Sun Aug 24, 2025 12:49 pm
- Forum: Gameplay Mods
- Topic: Mega Monster Mix - V1.2
- Replies: 7
- Views: 4470
Re: Mega Monster Mix - V1.0
tried the mod enjoyed it 
- Sun May 04, 2025 12:36 pm
- Forum: Gameplay Mods
- Topic: DOOMablo: a looter-shooter DOOM (v0.8.0a - Smooth, but not quite silky edition)
- Replies: 231
- Views: 53912
Re: DOOMablo: a looter-shooter DOOM (v0.2.3a - a coldfix)
Hi. Health update: still a wreck. But I've released a new minor version which stopped wrong monster-like objects affixing from crashing the game. Thanks for the github issue, btw! The fix took more than a month, so I guess it should be called "coldfix". I've also added a proper README for the ...
- Tue Apr 29, 2025 10:59 am
- Forum: Gameplay Mods
- Topic: Help!with Y-Axis autoaim
- Replies: 1
- Views: 554
Re: Help!with Y-Axis autoaim
https://github.com/RicardoLuis0/AimAssist? is your best bet i guess This little plugin totally overhauls the weak stock assist. Lets you dial in horizontal “magnetism,” snap-to-target when you shoot, recoil smoothing, etc. Just drop the .pk3 into your GZDoom/Delta Touch mods/ folder and tweak the ne ...
- Mon Apr 28, 2025 1:34 pm
- Forum: Gameplay Mods
- Topic: [GZD 4.11.3a] Fragmentation v3.1
- Replies: 12
- Views: 8950
Re: [GZD 4.11.3a] Fragmentation v1.2
i'm gonna play it now some more 
also your mod is featured on my new webpage if you're interested https://tuintje.org/
also your mod is featured on my new webpage if you're interested https://tuintje.org/
- Tue Apr 15, 2025 10:20 am
- Forum: Gameplay Mods
- Topic: [GZD 4.11.3a] Fragmentation v3.1
- Replies: 12
- Views: 8950
Re: [GZD 4.11.3a] Fragmentation v1.0
i just tried this out, for some reason i missed this mod.
Lots of fun so far! love the extra additions. Big fan of the shotgun with rifle alt too. any way to get a smaller hud though? I'm gonna play some more now, maybe il give some more feedback later
Lots of fun so far! love the extra additions. Big fan of the shotgun with rifle alt too. any way to get a smaller hud though? I'm gonna play some more now, maybe il give some more feedback later
- Wed Apr 09, 2025 1:02 pm
- Forum: Off-Topic
- Topic: Looking for a Specific type of directory compare utility
- Replies: 8
- Views: 2795
Re: Looking for a Specific type of directory compare utility
use total commander, it's free. Open both directories, and press Shift F2. Done
.
I think i've had total commander on my all my pc's for over 30 years now
I think i've had total commander on my all my pc's for over 30 years now
- Wed Apr 09, 2025 12:50 pm
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29607
- Views: 1537278
Re: The Still New What Did You Last Do Thread
played a bit of quake lately, still amazed at it's level design, also ordered a switch 2 it's overprized but im fine with that atm
- Sat Oct 19, 2024 12:36 pm
- Forum: Gameplay Mods
- Topic: DOOMablo: a looter-shooter DOOM (v0.8.0a - Smooth, but not quite silky edition)
- Replies: 231
- Views: 53912
Re: DOOMablo: a looter-shooter DOOM (v.0.5a - Armor rework)
now we need monsters with pre-fixes too 
- Fri May 24, 2024 7:39 am
- Forum: Gameplay Mods
- Topic: Clean Up Hell - cleaning simulator
- Replies: 14
- Views: 5048
Re: Clean Up Hell - cleaning simulator
this is such a cool idea and i hope you expand on it 