Search found 77 matches

by tuintje
Fri Jun 19, 2026 8:48 am
Forum: TCs, Full Games, and Other Projects
Topic: aiDoom (Left4Doom) – ai companion+monsters driven by a local LLM (works also without LLM)
Replies: 16
Views: 1112

Re: aiDoom – ai companion+monsters driven by a local LLM in real time

i havent tested this for the same reason due to lack of trust. maybe a video would help of it in action
by tuintje
Wed Jun 17, 2026 8:43 am
Forum: TCs, Full Games, and Other Projects
Topic: aiDoom (Left4Doom) – ai companion+monsters driven by a local LLM (works also without LLM)
Replies: 16
Views: 1112

Re: aiDoom – monsters driven by a local LLM in real time (SDL3 port + "AI Director")

any way to test this it seems super cool actually, a cyberdemon camping a spot for example would be cool, or demons hiding behind corners. Do you have a packed version?
by tuintje
Wed Jun 17, 2026 8:02 am
Forum: TCs, Full Games, and Other Projects
Topic: Doom kart game revival in browser
Replies: 0
Views: 217

Doom kart game revival in browser

Hey, I have been reading through the old Z-Kart thread again: https://forum.zdoom.org/viewtopic.php?t=46231 And honestly, I still think the idea is way too cool to just let it die. I first tried to continue it in the Doom engine. I got some stuff working better, even fixed parts of the AI pathing ...
by tuintje
Tue Mar 17, 2026 2:13 am
Forum: Gameplay Mods
Topic: [Release] SpinOCD, an exercise in trying to understand
Replies: 1
Views: 864

Re: [Release] SpinOCD, an exercise in trying to understand

very interesting to come up with such a thing
by tuintje
Sun Oct 12, 2025 10:14 am
Forum: Off-Topic
Topic: Latest Doom mapsets you have played
Replies: 5
Views: 550

Re: Latest Doom mapsets you have played

im actually looking for some new cool mapsets i haven't played any new ones for a while now
by tuintje
Mon Sep 29, 2025 6:20 am
Forum: Off-Topic
Topic: The Still New What Did You Last Do Thread
Replies: 29607
Views: 1537278

Re: The Still New What Did You Last Do Thread

Hellsmith2 wrote: Sat Jul 19, 2025 1:46 am Who here have ever played Nexus Infinity?
i looked it up i cant even find any screenshots from it's ....there is a wiki though.

https://en.wikipedia.org/wiki/Nexus:_The_Infinite_City

I'm always amazed though of the storylines people came up with with old games.
by tuintje
Sun Aug 24, 2025 12:49 pm
Forum: Gameplay Mods
Topic: Mega Monster Mix - V1.2
Replies: 7
Views: 4470

Re: Mega Monster Mix - V1.0

tried the mod enjoyed it :)
by tuintje
Sun May 04, 2025 12:36 pm
Forum: Gameplay Mods
Topic: DOOMablo: a looter-shooter DOOM (v0.8.0a - Smooth, but not quite silky edition)
Replies: 231
Views: 53912

Re: DOOMablo: a looter-shooter DOOM (v0.2.3a - a coldfix)

Hi. Health update: still a wreck. But I've released a new minor version which stopped wrong monster-like objects affixing from crashing the game. Thanks for the github issue, btw! The fix took more than a month, so I guess it should be called "coldfix". I've also added a proper README for the ...
by tuintje
Tue Apr 29, 2025 10:59 am
Forum: Gameplay Mods
Topic: Help!with Y-Axis autoaim
Replies: 1
Views: 554

Re: Help!with Y-Axis autoaim

https://github.com/RicardoLuis0/AimAssist? is your best bet i guess This little plugin totally overhauls the weak stock assist. Lets you dial in horizontal “magnetism,” snap-to-target when you shoot, recoil smoothing, etc. Just drop the .pk3 into your GZDoom/Delta Touch mods/ folder and tweak the ne ...
by tuintje
Mon Apr 28, 2025 1:34 pm
Forum: Gameplay Mods
Topic: [GZD 4.11.3a] Fragmentation v3.1
Replies: 12
Views: 8950

Re: [GZD 4.11.3a] Fragmentation v1.2

i'm gonna play it now some more :)

also your mod is featured on my new webpage if you're interested https://tuintje.org/
by tuintje
Tue Apr 15, 2025 10:20 am
Forum: Gameplay Mods
Topic: [GZD 4.11.3a] Fragmentation v3.1
Replies: 12
Views: 8950

Re: [GZD 4.11.3a] Fragmentation v1.0

i just tried this out, for some reason i missed this mod.

Lots of fun so far! love the extra additions. Big fan of the shotgun with rifle alt too. any way to get a smaller hud though? I'm gonna play some more now, maybe il give some more feedback later
by tuintje
Wed Apr 09, 2025 1:02 pm
Forum: Off-Topic
Topic: Looking for a Specific type of directory compare utility
Replies: 8
Views: 2795

Re: Looking for a Specific type of directory compare utility

use total commander, it's free. Open both directories, and press Shift F2. Done :).

I think i've had total commander on my all my pc's for over 30 years now
by tuintje
Wed Apr 09, 2025 12:50 pm
Forum: Off-Topic
Topic: The Still New What Did You Last Do Thread
Replies: 29607
Views: 1537278

Re: The Still New What Did You Last Do Thread

played a bit of quake lately, still amazed at it's level design, also ordered a switch 2 it's overprized but im fine with that atm
by tuintje
Fri May 24, 2024 7:39 am
Forum: Gameplay Mods
Topic: Clean Up Hell - cleaning simulator
Replies: 14
Views: 5048

Re: Clean Up Hell - cleaning simulator

this is such a cool idea and i hope you expand on it :)

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