Search found 2481 matches
- Wed Oct 25, 2023 11:52 pm
- Forum: Developer Blog
- Topic: First results from the 4.11.0 survey
- Replies: 65
- Views: 7565
Re: First results from the 4.11.0 survey
Correct, many of these recent-ish CPUs can fit the whole game somewhere into cache though. Apple's cache layout differences could definitely still be a/the reason.
- Wed Oct 25, 2023 11:21 pm
- Forum: Developer Blog
- Topic: First results from the 4.11.0 survey
- Replies: 65
- Views: 7565
Re: First results from the 4.11.0 survey
BTW, I still do not believe any benchmark that ranks Apple's CPUs with highest high end Intel models, that'd be pure magic to pull off on a limited power budget. They're certainly a bit behind when power limits aren't in play. Although that doesn't really detract from how good the cores are since a...
- Wed Oct 25, 2023 7:48 am
- Forum: Developer Blog
- Topic: First results from the 4.11.0 survey
- Replies: 65
- Views: 7565
Re: First results from the 4.11.0 survey
For Apple it makes sense they don't do it as they have a vested interest in making Intel's CPUs look as poor as possible compared to the M1. By letting the M1 macs use the very latest ISA and keeping Intel restricted to 20 year old instructions they gain an additional speed advantage for their char...
- Tue Oct 24, 2023 8:59 pm
- Forum: Developer Blog
- Topic: First results from the 4.11.0 survey
- Replies: 65
- Views: 7565
Re: First results from the 4.11.0 survey
I know right? For all the time they spent strongly encouraging people to stay within the min spec of Windows 11, they could have just turned on all the ISA extensions and got that for free and at least there'd be some technical reason for them. Surprisingly even Apple seems to not do this as there's...
- Fri Oct 20, 2023 8:40 pm
- Forum: Closed Bugs [GZDoom]
- Topic: "Could not find patch set gzdoom" but I can't figure out why
- Replies: 8
- Views: 1810
Re: "Could not find patch set gzdoom" but I can't figure out why
Correct. I do browse this particular section of the forum from time to time, but yeah I only read a tiny fraction of the forum so the odds aren't great that I'll just stumble across a post in a random thread.
As usual, the VM was frozen, so gave it a kick.
As usual, the VM was frozen, so gave it a kick.
- Thu Oct 19, 2023 7:47 pm
- Forum: Technical Issues
- Topic: ver 4.11.1 too dark.
- Replies: 20
- Views: 3266
Re: ver 4.11.1 too dark.
The brightness and contrast settings can counteract the gamma setting to some extent to brighten things up without washing out colors much. vid_gamma 1.5 vid_brightness -0.2 vid_contrast 0.8 The sliders aren't super precise but you can tweak the brightness/contrast with greater precision in the cons...
- Wed Oct 18, 2023 10:54 pm
- Forum: Developer Blog
- Topic: First results from the 4.11.0 survey
- Replies: 65
- Views: 7565
Re: First results from the 4.11.0 survey
Despite Cacodemon345's claims, as far as I can tell the extension in question is support by AMD back to GCN 1 (which doesn't have Vulkan 1.2 but based on mesamatrix.net that's only missing VK_EXT_scalar_block_layout, so if that's to be believed it's basically Vulkan 1.3). So of the three PC GPU vend...
- Sun Oct 15, 2023 9:16 pm
- Forum: Developer Blog
- Topic: First results from the 4.11.0 survey
- Replies: 65
- Views: 7565
Re: First results from the 4.11.0 survey
How long does hardware like https://www.intel.com/content/www/us/en/products/sku/91830/intel-pentium-processor-n3710-2m-cache-up-to-2-56-ghz/specifications.html have? I'd guess 2 years. (Under Linux, this shitty iGPU does support Vulkan, so until New-Graphics-API-Ultra is 10 years old) I can't easi...
- Sun Oct 15, 2023 6:41 am
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: Put "Doom Legacy" Back In Sector Light Mode
- Replies: 19
- Views: 2108
Re: Put "Doom Legacy" Back In Sector Light Mode
Thanks for sabotaging the effort to steer people to the correct methods to do stuff! :bang: Although it may seem like sabotaging, I really don't think offering solutions like autoexec or a mod to the few people that care enough is actually that bad. The vast majority aren't going to seek it out, so...
- Sun Oct 01, 2023 1:31 am
- Forum: Bugs [GZDoom]
- Topic: Flatpak (org.zdoom.GZDoom) Version 4.11.0 Crashes
- Replies: 12
- Views: 1696
Re: Flatpak (org.zdoom.GZDoom) Version 4.11.0 Crashes
The change has been bisected in the Raze ticket. If there's something I should try please let me know. Since I've never worked in this area I'm basically blind to narrow it down further.
I can open a ticket with Mesa, but it would be ideal if we knew precisely what's broken.
I can open a ticket with Mesa, but it would be ideal if we knew precisely what's broken.
- Sat Sep 30, 2023 9:17 pm
- Forum: Bugs [GZDoom]
- Topic: Flatpak (org.zdoom.GZDoom) Version 4.11.0 Crashes
- Replies: 12
- Views: 1696
Re: Flatpak (org.zdoom.GZDoom) Version 4.11.0 Crashes
Known issue: https://github.com/ZDoom/Raze/issues/966 It's almost certainly GZDoom/Raze tickling the ACO shader compiler in a way that's causing it to go haywire (which is to say this is almost certainly a bug in Mesa but I don't know specifically what the bug is). I don't know enough to comment mor...
- Mon Sep 25, 2023 6:47 pm
- Forum: ZDoom (and related) News
- Topic: GZDoom 4.11.0
- Replies: 23
- Views: 10444
Re: GZDoom 4.11.0
Remember that the various light modes existed for backwards compatibility. The light modes that remain a user setting are the most accurate ones and are the ones that people should have been using. Although there's inherently going to be some difference between the shaderless and software light mode...
- Wed Sep 13, 2023 10:05 pm
- Forum: Off-Topic
- Topic: Github forces 2FA: what if I just not?
- Replies: 23
- Views: 4007
Re: Github forces 2FA: what if I just not?
If nothing else, 2FA prevents accounts from being hijacked using reused passwords from other data leaks. Other than that, how much security it adds definitely does depend on how securely you handle the 2FA secret, but ultimately the point is to have something you know (your password) and something y...
- Tue Sep 12, 2023 10:08 pm
- Forum: Off-Topic
- Topic: Github forces 2FA: what if I just not?
- Replies: 23
- Views: 4007
Re: Github forces 2FA: what if I just not?
especially when it requires a modern smartphone. It doesn't. You can run a TOTP authenticator app on your PC. Some password managers even have it built in so they can auto fill your password and 2FA code. Technically not as ideal as using a separate device, but it's better than nothing. TOTP uses o...
- Mon Aug 28, 2023 12:14 am
- Forum: General
- Topic: Support of new image formats
- Replies: 35
- Views: 6425
Re: Support of new image formats
My information may be old, but I believe one of the major limitations on WebP is that in lossy mode it only supports 4:2:0 chroma. The codec was originally for HD video after all. (WebP does have a lossless mode which is obviously 4:4:4.) Given that I don't know how much better it actually is reduci...