Search found 25 matches

by GoodYume6
Sat Nov 07, 2015 9:21 am
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Hotline 666 - Looking for artists/mappers (Alpha 2)
Replies: 33
Views: 10391

Re: [WIP] Hotline 666 - Looking for artists/mappers

This is such amazing and unique mod, this really reminds me of Crimsonland a lot! :yup:
by GoodYume6
Sat Sep 05, 2015 9:21 am
Forum: Resources
Topic: [Graphics] Zero Tolerance and Beyond - Enemies Done!
Replies: 8
Views: 3558

Re: [Graphics] Zero Tolerance and Beyond - Enemies Done!

Oh, my! Such a nice work :wub: !! Never expected someone would make something from zero tolerance at all! Love that game, grew up with that gem. I might use it, if you don't mind, to make something with that, some kind of remake of that game, maps etc. had some kind of idea on my mind about it, for ...
by GoodYume6
Fri Mar 28, 2014 1:21 pm
Forum: Abandoned/Dead Projects
Topic: DOOM TRIGGER [DEAD]
Replies: 86
Views: 18140

Re: DOOM TRIGGER v1.8 sweet!!

Amazing mod, prety insane, feels like a complete difrent game, just wow :P
by GoodYume6
Sat Mar 22, 2014 3:32 pm
Forum: Editing (Archive)
Topic: Static_Init (SOLVED) ~Close this thread.
Replies: 4
Views: 265

Re: Static_Init help

Thanks Blue Shadow, i worked a bit more with Skybox Pickers and figured it out atlast! it was actually easier than i tought lol, nvm now i can go back to my project again :wink:
Close this thread
by GoodYume6
Sat Mar 22, 2014 2:55 pm
Forum: Abandoned/Dead Projects
Topic: WIP: Necropolis: Voices in the Night: First public release!
Replies: 35
Views: 5138

Re: WIP: Necropolis: Voices in the Night: First public relea

its obvious your file got hacked, so im trying to figure out what the fuck is those weird nonsense files, for example i found out that "DIRECTION" is a .txt with few sentences, i'll post more when i find out more of those files, its really damn creepy, and he she or theyr are somekind off ...
by GoodYume6
Sat Mar 22, 2014 2:33 pm
Forum: TCs, Full Games, and Other Projects
Topic: Flappy Lost Soul Alpha 2
Replies: 14
Views: 3617

Re: Flappy Lost Soul Alpha 2

looks a loot harder than orignial flappy birds imo, but wow i ddint expected that someone remake that game into doom prety neat :P
by GoodYume6
Sat Mar 22, 2014 1:58 pm
Forum: Tutorials
Topic: {TUT} Basic & Advanced Weapon Spriting
Replies: 49
Views: 19187

Re: [Tutorial] Basic Spriting / Texturing.

im bad at drawing own sprites, but this tutorial helps hell a lot :D
by GoodYume6
Sat Mar 22, 2014 1:52 pm
Forum: Editing (Archive)
Topic: Static_Init (SOLVED) ~Close this thread.
Replies: 4
Views: 265

Re: Static_Init help

I think you should be using a [wiki=Classes:SkyPicker]skybox picker[/wiki] to assign different [wiki]skyboxes[/wiki] to different sectors. tried like you sayd, in many ways still no result, still same skybox in all areas you would prety much save my project, if you would post some mods that is ...
by GoodYume6
Sat Mar 22, 2014 1:24 pm
Forum: Editing (Archive)
Topic: Static_Init (SOLVED) ~Close this thread.
Replies: 4
Views: 265

Static_Init (SOLVED) ~Close this thread.

So Yeah, i found kinda hard to deal with Static_Unit sorta speak Okay, so my project map has currently 3 specific areas and prepared skyboxes for each area in one big map, so i want to make that every specific area would have difrent skybox, so thats the only problem that keeps me off my project ...
by GoodYume6
Sat Mar 22, 2014 1:03 pm
Forum: Off-Topic
Topic: What are you listening to?
Replies: 2083
Views: 108387

Re: What are you listening to?

by GoodYume6
Sat Mar 22, 2014 12:42 pm
Forum: Gameplay Mods
Topic: [Done] shotguns 2.1
Replies: 219
Views: 34587

Re: shotguns + chainguns

im sure it lags like hell :P
by GoodYume6
Mon Dec 30, 2013 9:24 am
Forum: TCs, Full Games, and Other Projects
Topic: Doom: The Golden Souls ["Even More Definitive Edition" OUT!]
Replies: 829
Views: 187398

Re: DooM : The Golden Souls [Beta 1.0][2 Days Left]

2 days left* oh maan!!!! cant wait for thiss!!!11!1!!11 8-)
by GoodYume6
Mon Dec 30, 2013 9:23 am
Forum: Gameplay Mods
Topic: [WIP] Forevermore - [Diablo-inspired mod]
Replies: 12
Views: 3429

Re: [WIP] Forevermore - [Diablo-inspired mod]

it would be very nice if you would make monsters drop random items after you kill them like gold, armour, weapons etc...
this mod GONA KICK ASS!! :twisted:
by GoodYume6
Thu Dec 05, 2013 11:36 am
Forum: Abandoned/Dead Projects
Topic: Heretic: Curse of Darkness
Replies: 78
Views: 22940

Re: Heretic: Curse of Darkness

it would be so awesome if you make monster drop random stuff like armours weapons gold etc. after you kill them. one of the best mods i ever seen, cant wait for this! :wub:

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