Search found 4 matches

by odysseyofnoises
Sun Mar 02, 2025 11:06 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 467109

Re: [6.3a] Corruption Cards - 200+ cards! New Collector mode!

Very cool! This is probably one of the best mods I've played recently. I just played this in multiplayer in GZDoom 4.14.0. Everything worked very well, but there's a glitch with the "Extra Slice" card. After you complete the challenge of exiting the map a second time, the countdown timer doesn't go ...
by odysseyofnoises
Thu Aug 22, 2024 7:41 pm
Forum: Closed Bugs [GZDoom]
Topic: GZDoom 4.12.2 Multiplayer Launcher Locks out Mouse in Fullscreen Mode
Replies: 1
Views: 2124

GZDoom 4.12.2 Multiplayer Launcher Locks out Mouse in Fullscreen Mode

I posted about this in Doomworld already, but I figured it might get more attention here. I mostly just use GZDoom for multiplayer. Recently, I did a much needed upgrade to the latest version of GZDoom (from 3.8.2), but there's an issue when launching games in multiplayer, specifically with the ...
by odysseyofnoises
Sun Aug 11, 2013 12:41 am
Forum: Editing (Archive)
Topic: MAP07 tag 666 not working in zdoom in my wad
Replies: 2
Views: 342

Re: MAP07 tag 666 not working in zdoom in my wad

Thanks! I also got this advice from doomworld forum threads and it all seems to work now
by odysseyofnoises
Sat Aug 10, 2013 10:24 pm
Forum: Editing (Archive)
Topic: MAP07 tag 666 not working in zdoom in my wad
Replies: 2
Views: 342

MAP07 tag 666 not working in zdoom in my wad

play map07 of this wad using zdoom or gzdoom. After I kill the mancubi, that invisible wall with the cage textures does not lower. However it works without incident in prboom plus. WHAT the heck is this?

LINK: http://speedy.sh/GqKCH/resonance.wad

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