I'm really glad to see development continuing on this!
Are there different versions of the SOD mission packs? I copied from files from our old SOD CDROM, and they didn't match the map data I later pulled from the GOG Spear release. Maybe the CDROM just had demos?
Search found 56 matches
- Sat Nov 26, 2022 9:16 am
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1536
- Views: 347406
- Mon Jun 03, 2019 3:27 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1707738
Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]
Is there anywhere a tutorial on how to properly run newest Rogue Arsenal with DoomRPG? I was trying to run it multiple times, but always get some error. These days the easiest thing is to use Sumwunn's DoomRPG fork. He's maintaining it for stability if nothing else. https://github.com/Sumwunn ...
- Mon Apr 22, 2019 2:02 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1707738
Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]
should I make two separate sets, for DRLA 1.1.1 and for Mosters 7.1? It requires both mods now, because it replaces both Heretic monsters and weapons simultaneously I would absolutely split up the monster replacement and weapon replacement. Personally, if the monsters and weapons are both changed ...
- Fri Apr 19, 2019 10:13 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1707738
Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]
DRLA-HereticReplacer_0.3.pk3 OK, this is the first semi-working version. This is exciting! I've had dreams of playing Doom RPG + DRLA using Heretic or Hexen as another WAD to explore. This seems like a good first step. :D How much converting do you want to do with this mod? Are you going to use ...
- Sun Mar 31, 2019 10:04 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1707738
Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]
Oh, bless you. I figured it was simple. I didn't think it'd be *that* simple. Thanks!rabid marine wrote: Press right-click in order to exit out of the help screens
- Sun Mar 31, 2019 8:02 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1707738
Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]
Can someone help me to use the PDA? I can't seem to see more than the two help screens. 

- Sat Mar 30, 2019 8:22 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Doom RPG SE [unofficial, bugfix-ish]
- Replies: 160
- Views: 94404
Re: Doom RPG SE [unofficial, bugfix-ish]
I was about to come begging help with the HUD (I couldn't see my health or ammo count!) until i realized the + and - keys are my friends. 
Thanks for keeping this mod going, I enjoy it plenty.

Thanks for keeping this mod going, I enjoy it plenty.

- Fri Mar 08, 2019 8:24 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1707738
Re: DoomRL Arsenal - [1.1] [MP-B7.0]
Well done, Yholl. Thanks! I'm gonna see if my DoomRPG game can handle the upgrade.
- Mon Sep 03, 2018 9:28 am
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1707738
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
Hi, new to the whole RPG, RL wads in general. how exactly do you run them? trying to run DoomRPG from the github, DoomRLA, and Legendoom and have no idea how to put these together. people spoke of command lines but dunno what to do, and the launcher doesn't exist. sorry for bothering you :shock: I ...
- Sun Sep 10, 2017 10:17 am
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1707738
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
I'm gonna go at this non-stop till it's done, plus we're almost done with Final Doomer, so it looks like both of these might come out quite soon. I'd say, maybe around a weekt? Gotta test stuff before I release. Rock on, Yholl! Is there any expectation to be able to play the upcoming version with ...
- Thu Jun 22, 2017 7:01 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1707738
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
As I play DRPG +RLA +Monster Pack, I find myself fantasizing about playing through heretic or hexen with my doom character. It would be so satisfying to fill one of those iron liches with high speed lead. I'm not asking anyone to do this, I'm sure it'd be a big project. Hypothetically though, what ...
- Thu Dec 29, 2016 3:44 pm
- Forum: Graphic/Audio Patches
- Topic: [ECWolf] CeeJay's "Shoe Shine" patch
- Replies: 145
- Views: 62583
Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 7)
I retract my bug report. I looked over the ecwolf website and downloaded the 1.3.3x64 version and tried again and it worked perfectly. I must have stumbled on a svn version or similar. Sorry to bother. 

- Thu Dec 29, 2016 10:53 am
- Forum: Resources
- Topic: Wolfenstein 3D 128x128 resources thread
- Replies: 161
- Views: 27548
Re: Wolfenstein 3D 128x128 resources thread
Are the wall graphics part of wolf 3d all done?
What's left on the todo list for this resource?
What's left on the todo list for this resource?
- Thu Dec 29, 2016 10:51 am
- Forum: Graphic/Audio Patches
- Topic: [ECWolf] CeeJay's "Shoe Shine" patch
- Replies: 145
- Views: 62583
Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 7)
Thanks for this update pack. It makes me smile to see people helping wolf3d to be all that it can be, without trying to make it too modern. problem: I tried to run version 7 with a version of ecwolf downloaded just a few days ago, and things looked ... wrong. it looked like the walls had been scaled ...
- Sat Nov 19, 2016 12:40 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Star Trek TC
- Replies: 159
- Views: 29256
Re: Star Trek TC
If you have five-year-mission-appropriate plot ideas that you'd like to share, feel free. My biggest hurdle right now seems to be in setting aside time to come up with plot lines... I don't know what enemy sprites you have available to you, but it's fairly simple to have 'we've been attacked by X ...