Search found 74 matches

by Master Of Metal
Sat May 25, 2013 11:48 am
Forum: Abandoned/Dead Projects
Topic: Brütal Doom v0.18
Replies: 6768
Views: 806323

Re: Brütal Doom v0.18

Minigunner wrote:Image
I don't think there are humans at hell. Did he cut his other hand because it's like doomguy's hand and no of one of the marines. And he take the right arm with the right arm.
by Master Of Metal
Sat May 18, 2013 11:55 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38039
Views: 4649472

Re: [SPRITES] Spriting Carnival!!

Hi guys, I've been working on this today! flashlightpreview.JPG its a more 'DooM' styled DooM3 flashlight! kind of a paradoxical homage. a doom homage to a doom3 item that's in turn from a game that's homage to original doom..... ARGH my brain hurts. :shock: I tried to design it as if this is the ...
by Master Of Metal
Sat May 18, 2013 10:43 am
Forum: Abandoned/Dead Projects
Topic: [Stopped for now] DN Brutal Doom Pack
Replies: 391
Views: 102438

Re: [WiP/TestRelease_1.5] DoomNukem's Brutal Doom weapon pac

QuickShotGunman wrote:That is a REALLY big pistol.
Oopsie. I forgot to fix that. Now i fixed it.
The First
PISSB0.png
PISSB0.png (10.65 KiB) Viewed 1708 times
VS
The Fixed
PISSB0 (Fixed).png
PISSB0 (Fixed).png (8.45 KiB) Viewed 1708 times
Thanks for remind me.
by Master Of Metal
Sat May 18, 2013 9:52 am
Forum: Abandoned/Dead Projects
Topic: [Stopped for now] DN Brutal Doom Pack
Replies: 391
Views: 102438

Re: [WiP/TestRelease_1.5] DoomNukem's Brutal Doom weapon pac

If you want to add a skin for pistol mutator (if doomnukem wants to add it) i give this:
PISSB0 (Fixed).png
PISSB0 (Fixed).png (8.45 KiB) Viewed 1707 times
[UPDATE] I fixed the pistol.
by Master Of Metal
Fri May 17, 2013 1:27 pm
Forum: Abandoned/Dead Projects
Topic: Brutal Chex - Flemoid Genocide
Replies: 92
Views: 10425

Re: Brutal Chex - Flemoid Genocide

why can't we all be gentle for once... Why can't we all be on topic for once? Where's the fun in that? And does anyone have the old bloodsplats (wall, ceiling and floor)? I much prefer those over the newer ones we have now. Wildweasel is right.... Why we not talk about the topic :?: :?: :?:
by Master Of Metal
Thu May 16, 2013 3:54 pm
Forum: Abandoned/Dead Projects
Topic: Brutal Chex - Flemoid Genocide
Replies: 92
Views: 10425

Re: Brutal Chex - Flemoid Genocide

Brutal Commander Keen
Brutal Justin Bieber
Brutal Books
by Master Of Metal
Wed May 15, 2013 4:02 pm
Forum: Abandoned/Dead Projects
Topic: Brutal Chex - Flemoid Genocide
Replies: 92
Views: 10425

Re: Brutal Chex - Flemoid Genocide

Ijon Tichy wrote:guys
guys
guys

you all forgot about this

Image
hahahahaahha.... I can't stop laughing with this. :lol:
by Master Of Metal
Wed May 15, 2013 1:51 pm
Forum: Abandoned/Dead Projects
Topic: [Stopped for now] DN Brutal Doom Pack
Replies: 391
Views: 102438

Re: [WiP/TestRelease_1.5] DoomNukem's Brutal Doom weapon pac

Can you add new link for the Pistol Mutator?
by Master Of Metal
Wed May 15, 2013 10:26 am
Forum: Abandoned/Dead Projects
Topic: Brutal Chex - Flemoid Genocide
Replies: 92
Views: 10425

Re: Brutal Chex - Flemoid Genocide

Come on guys, did you forgot that:
Brutal Quake I
Brutal Nukem or Duke Brutal (Brutal Duke Nukem)
by Master Of Metal
Sun May 12, 2013 1:36 pm
Forum: Abandoned/Dead Projects
Topic: [Stopped for now] DN Brutal Doom Pack
Replies: 391
Views: 102438

Re: [WiP/TestRelease_1.5] DoomNukem's Brutal Doom weapon pac

For the grenade launcher i have an idea. For the alt fire to throw a grenade that explodes when it touches the wall or floor like the rocket launcher.
by Master Of Metal
Sun May 12, 2013 5:04 am
Forum: Abandoned/Dead Projects
Topic: [Stopped for now] DN Brutal Doom Pack
Replies: 391
Views: 102438

Re: [WiP/TestRelease] DoomNukem's Brutal Doom weapon pack

- hud You said to the first page to have hud.... Can you add my god doom faces at Brutal DooM Page 380? or can you make to have assault rifle AND pistol? And For the Revenant RL i have a idea. Can you make the Revenant RL when you kick,offend or taunt to not gone? or can you make to be homing ...
by Master Of Metal
Sat May 11, 2013 12:15 pm
Forum: Abandoned/Dead Projects
Topic: [Stopped for now] DN Brutal Doom Pack
Replies: 391
Views: 102438

Re: [WiP/TestRelease] DoomNukem's Brutal Doom weapon pack

Mr. Chris wrote:The shotgun shells on the side of the shotgun would look out of place if the player has no shells.
Hey.... I was thinking the same thing. Do the player took it from the floor or just he is lazy to reload :?:
by Master Of Metal
Fri May 10, 2013 1:48 am
Forum: Abandoned/Dead Projects
Topic: Brütal Doom v0.18
Replies: 6768
Views: 806323

Re: Brütal Doom v0.18

So you made hud graphics for those situations where you have god mode on but are low on health... Are you familiar with the term "mutually exclusive"? Master Of Metal? NO! It's just a realist because yes, it's Stupid when you have God and shooting for a little time The Yellow eyes disapear and ...
by Master Of Metal
Thu May 09, 2013 4:49 pm
Forum: Abandoned/Dead Projects
Topic: Brütal Doom v0.18
Replies: 6768
Views: 806323

Re: Brütal Doom v0.18

When You have invulnerability or god mode the face is without blood when you have 1% HP And It's only 1 face for this i make that: Fixed.png And if someone see that.. When you pick a weapon or shooting for a long time with god mode the face is normal [UPDATE] I Just Fixed 1 kind of the doom god faces
by Master Of Metal
Wed May 08, 2013 4:15 pm
Forum: Abandoned/Dead Projects
Topic: Brütal Doom v0.18
Replies: 6768
Views: 806323

Re: Brütal Doom v0.18

Captain J wrote:what are you expacting for world marine's skins?
doom is not a intened to third person shooter, so it's fine to stand.
i know it.... but GZDooM,ZDooM,Skulltag and Zandronum are not like the Original DooM.
Spoiler: Also.. We talking about Marine sprites right? Just look those sprites.

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