I don't think there are humans at hell. Did he cut his other hand because it's like doomguy's hand and no of one of the marines. And he take the right arm with the right arm.Minigunner wrote:
Search found 74 matches
- Sat May 25, 2013 11:48 am
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 806323
Re: Brütal Doom v0.18
- Sat May 18, 2013 11:55 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38039
- Views: 4649472
Re: [SPRITES] Spriting Carnival!!
Hi guys, I've been working on this today! flashlightpreview.JPG its a more 'DooM' styled DooM3 flashlight! kind of a paradoxical homage. a doom homage to a doom3 item that's in turn from a game that's homage to original doom..... ARGH my brain hurts. :shock: I tried to design it as if this is the ...
- Sat May 18, 2013 10:43 am
- Forum: Abandoned/Dead Projects
- Topic: [Stopped for now] DN Brutal Doom Pack
- Replies: 391
- Views: 102438
Re: [WiP/TestRelease_1.5] DoomNukem's Brutal Doom weapon pac
Oopsie. I forgot to fix that. Now i fixed it.QuickShotGunman wrote:That is a REALLY big pistol.
The First VS
The Fixed Thanks for remind me.
- Sat May 18, 2013 9:52 am
- Forum: Abandoned/Dead Projects
- Topic: [Stopped for now] DN Brutal Doom Pack
- Replies: 391
- Views: 102438
Re: [WiP/TestRelease_1.5] DoomNukem's Brutal Doom weapon pac
If you want to add a skin for pistol mutator (if doomnukem wants to add it) i give this:
[UPDATE] I fixed the pistol.- Fri May 17, 2013 1:27 pm
- Forum: Abandoned/Dead Projects
- Topic: Brutal Chex - Flemoid Genocide
- Replies: 92
- Views: 10425
Re: Brutal Chex - Flemoid Genocide
why can't we all be gentle for once... Why can't we all be on topic for once? Where's the fun in that? And does anyone have the old bloodsplats (wall, ceiling and floor)? I much prefer those over the newer ones we have now. Wildweasel is right.... Why we not talk about the topic :?: :?: :?:
- Thu May 16, 2013 3:54 pm
- Forum: Abandoned/Dead Projects
- Topic: Brutal Chex - Flemoid Genocide
- Replies: 92
- Views: 10425
Re: Brutal Chex - Flemoid Genocide
Brutal Commander Keen
Brutal Justin Bieber
Brutal Books
Brutal Justin Bieber
Brutal Books
- Wed May 15, 2013 4:02 pm
- Forum: Abandoned/Dead Projects
- Topic: Brutal Chex - Flemoid Genocide
- Replies: 92
- Views: 10425
Re: Brutal Chex - Flemoid Genocide
hahahahaahha.... I can't stop laughing with this.Ijon Tichy wrote:guys
guys
guys
you all forgot about this

- Wed May 15, 2013 1:51 pm
- Forum: Abandoned/Dead Projects
- Topic: [Stopped for now] DN Brutal Doom Pack
- Replies: 391
- Views: 102438
Re: [WiP/TestRelease_1.5] DoomNukem's Brutal Doom weapon pac
Can you add new link for the Pistol Mutator?
- Wed May 15, 2013 10:26 am
- Forum: Abandoned/Dead Projects
- Topic: Brutal Chex - Flemoid Genocide
- Replies: 92
- Views: 10425
Re: Brutal Chex - Flemoid Genocide
Come on guys, did you forgot that:
Brutal Quake I
Brutal Nukem or Duke Brutal (Brutal Duke Nukem)
Brutal Quake I
Brutal Nukem or Duke Brutal (Brutal Duke Nukem)
- Sun May 12, 2013 1:36 pm
- Forum: Abandoned/Dead Projects
- Topic: [Stopped for now] DN Brutal Doom Pack
- Replies: 391
- Views: 102438
Re: [WiP/TestRelease_1.5] DoomNukem's Brutal Doom weapon pac
For the grenade launcher i have an idea. For the alt fire to throw a grenade that explodes when it touches the wall or floor like the rocket launcher.
- Sun May 12, 2013 5:04 am
- Forum: Abandoned/Dead Projects
- Topic: [Stopped for now] DN Brutal Doom Pack
- Replies: 391
- Views: 102438
Re: [WiP/TestRelease] DoomNukem's Brutal Doom weapon pack
- hud You said to the first page to have hud.... Can you add my god doom faces at Brutal DooM Page 380? or can you make to have assault rifle AND pistol? And For the Revenant RL i have a idea. Can you make the Revenant RL when you kick,offend or taunt to not gone? or can you make to be homing ...
- Sat May 11, 2013 12:15 pm
- Forum: Abandoned/Dead Projects
- Topic: [Stopped for now] DN Brutal Doom Pack
- Replies: 391
- Views: 102438
Re: [WiP/TestRelease] DoomNukem's Brutal Doom weapon pack
Hey.... I was thinking the same thing. Do the player took it from the floor or just he is lazy to reloadMr. Chris wrote:The shotgun shells on the side of the shotgun would look out of place if the player has no shells.

- Fri May 10, 2013 1:48 am
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 806323
Re: Brütal Doom v0.18
So you made hud graphics for those situations where you have god mode on but are low on health... Are you familiar with the term "mutually exclusive"? Master Of Metal? NO! It's just a realist because yes, it's Stupid when you have God and shooting for a little time The Yellow eyes disapear and ...
- Thu May 09, 2013 4:49 pm
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 806323
Re: Brütal Doom v0.18
When You have invulnerability or god mode the face is without blood when you have 1% HP And It's only 1 face for this i make that: Fixed.png And if someone see that.. When you pick a weapon or shooting for a long time with god mode the face is normal [UPDATE] I Just Fixed 1 kind of the doom god faces
- Wed May 08, 2013 4:15 pm
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 806323
Re: Brütal Doom v0.18
i know it.... but GZDooM,ZDooM,Skulltag and Zandronum are not like the Original DooM.Captain J wrote:what are you expacting for world marine's skins?
doom is not a intened to third person shooter, so it's fine to stand.
Spoiler: Also.. We talking about Marine sprites right? Just look those sprites.