Search found 23 matches

by Gerardo194
Fri Feb 21, 2020 12:38 pm
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

DZDoom (DarkZDoom) that's correct. This will happen when version 3 releases.
by Gerardo194
Thu Feb 20, 2020 11:27 am
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

Does anyone know why this mod keeps giving me "BlahblahMod.pk3 mapinfo.txt line 1: statscreen: unknown top level keyword" error every time?! EDIT: Seems like this wasn't updated for GZDoom v4.2.0... Glad to know you realized what was the problem, my friend. Hello! I have a question: what's ...
by Gerardo194
Mon Apr 22, 2019 10:27 pm
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

Best version of console doom(s) I've played so far. Excellent work, especially with low resolution. colored lighting and menu. But what is the best light level preset best, i'd say psx software? Doom64 was pitch black for me :-? Everything else absolutely rocks :rock: Glad you like it... thank you ...
by Gerardo194
Mon Apr 22, 2019 10:25 pm
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

For the love of god please don't make it default to fullscreen, and definitively do not change the user's current resolution and framerate without asking. I had to reboot my computer because it switched resolution to one unsupported by my monitor. That said, I like the additions of fullbrights to ...
by Gerardo194
Wed Apr 17, 2019 4:19 pm
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

MrRumbleRoses, How do you run the wads included in this project? Remember they are run by the bat files included in the download. You don't need to copy and paste them into the GZDoom port. From what I see in your error screen, you are running Doom 64 in GZDoom [GEC]version 1. You have to download ...
by Gerardo194
Tue Apr 16, 2019 12:51 pm
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

Hmmm, weird... But maybe it could have an explanation. If it used to run before, it means that you might have changed the configuration or you moved the files to another position. If you have changed some things... please try to get everything jost like you downloaded it, maybe that could help. I ...
by Gerardo194
Mon Apr 15, 2019 9:12 pm
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

Danfun64 wrote:In the case of my system, it's using the NVidia 419 drivers.
We are not able to do testings on that kind of drivers in this moment :(
by Gerardo194
Mon Apr 15, 2019 9:09 pm
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

For some reason, gamma correction affects the whole system, and then the display driver almost immediately resets the gamma to 1.0 regardless of what it's set to ingame. Regular GZDoom does not have this problem. The "D64 Brightness" setting is a good substitude, maybe even better than traditional ...
by Gerardo194
Mon Apr 15, 2019 1:25 pm
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

Hmmm, weird... But maybe it could have an explanation. If it used to run before, it means that you might have changed the configuration or you moved the files to another position. If you have changed some things... please try to get everything jost like you downloaded it, maybe that could help. I ...
by Gerardo194
Sat Jan 12, 2019 10:34 pm
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

I'm very glad you are enjoying it, scalliano. This is interesting, it's the first time I hear this weird bug, this could be caused by the sounds bank or Final Doom is playing the PSXDoom or Doom64 soundfonts instead of its own soundfonts. Have you set the port using its default configuration? maybe ...
by Gerardo194
Sat Jan 05, 2019 11:34 am
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

Yes @Beezle, that's the PSXDoom movement taken straight from the actual game. My brother had to struggle to get the movement and speed code out! If you keep on playing this, you will notice little bug in the gravity, that will be fixed in next updates! I'm glad you are enjoying this! :D
by Gerardo194
Sat Jan 05, 2019 1:29 am
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

There's no need to worry. When there's a problem, there's usually a solution.
by Gerardo194
Thu Jan 03, 2019 12:11 pm
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

I don't think I was quite sure of what I wanted to say, but I basically refer to the black bars either side of the HUD. https://ibb.co/6tDnKP5 https://ibb.co/2FQvvp9 Oh, I see now. Actually those black bars aren't black bars at all, those are the green ones turned into dark blue. Someone in ...
by Gerardo194
Thu Jan 03, 2019 2:29 am
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

Any plans to base this project on the latest versions of GZDoom? And yeah, it's a pleasure to play this TC. Let's hope so! Thank you very much! :D For some reason I can't hear any music on the Title Screen and the Menu Screen on PSX Doom, but in PSX Final Doom, I can. Update: I guess today's update ...
by Gerardo194
Wed Dec 12, 2018 2:07 pm
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME
Replies: 80
Views: 22902

Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

I misunderstood.
@phantombeta @DabbinSquidward, you are in the credits now for reporting this issues. Welcome

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