Version 1.4.2 Released!
Check the Releases page for more details and downloads!
Search found 676 matches
- Wed Jun 10, 2020 6:08 pm
- Forum: Gameplay Mods
- Topic: [HDest] josh771's Hideous Action Bubbles v1.4.2
- Replies: 9
- Views: 5291
- Thu Jun 04, 2020 5:01 pm
- Forum: Gameplay Mods
- Topic: [HDest] josh771's Hideous Action Bubbles v1.4.2
- Replies: 9
- Views: 5291
Re: [HDest] josh771's Hideous Action Bubbles v1.4.1
Hideous Action Bubbles now has a GitHub repository!
https://github.com/JRHard771/HDestBubbles
https://github.com/JRHard771/HDestBubbles
- Sat May 30, 2020 12:25 pm
- Forum: Gameplay Mods
- Topic: [HDest] josh771's Hideous Action Bubbles v1.4.2
- Replies: 9
- Views: 5291
Re: [HDest] josh771's Hideous Action Bubbles v1.4.1
Version 1.4.1 Released!
Changes:
• Improved visuals for player weapon bubbles.
• Improved visuals for mag manager.
Changes:
• Improved visuals for player weapon bubbles.
• Improved visuals for mag manager.
- Fri May 29, 2020 9:25 pm
- Forum: Gameplay Mods
- Topic: [HDest] josh771's Hideous Action Bubbles v1.4.2
- Replies: 9
- Views: 5291
Re: [HDest] josh771's Hideous Action Bubbles v1.4.0
Version 1.4.0 Released!
Changes:
• Added option to see player's held weapons (early WIP; please report any bugs you encounter!)
Fixes:
• Dragging objects should work again.
Changes:
• Added option to see player's held weapons (early WIP; please report any bugs you encounter!)
Fixes:
• Dragging objects should work again.
- Thu May 28, 2020 4:21 pm
- Forum: Gameplay Mods
- Topic: [HDest] josh771's Hideous Action Bubbles v1.4.2
- Replies: 9
- Views: 5291
Re: [HDest] josh771's Hideous Action Bubbles v1.3.2
Version 1.3.2 Released! Changes: • Added full rotations for backpacks (sourced from KDiZD) • Removed +WALLSPRITE on worn backpack bubbles • Modified player heading bubble graphic -- it now has a dotted line appearance Fixes: • Saved games should no longer break with Hideous Action Bubbles loaded
- Wed May 27, 2020 7:17 pm
- Forum: Gameplay Mods
- Topic: [HDest] josh771's Hideous Action Bubbles v1.4.2
- Replies: 9
- Views: 5291
Re: [HDest] josh771's Hideous Action Bubbles v1.3.1
Version 1.3.1 Released.
Fixes:
• Made player headings more visible.
• Moved worn backpacks farther out from players.
Fixes:
• Made player headings more visible.
• Moved worn backpacks farther out from players.
- Wed May 27, 2020 6:48 pm
- Forum: Gameplay Mods
- Topic: [HDest] josh771's Hideous Action Bubbles v1.4.2
- Replies: 9
- Views: 5291
Re: [HDest] josh771's Hideous Action Bubbles v1.3.0
Version 1.3.0 Released!
Changes:
• Added new option for visible player headings (faded line in front of other players)
• Gave worn backpacks +WALLSPRITE
If anyone knows where I could get full rotations for the Doom backpack, I could really use them!
Feedback welcome as always!
Changes:
• Added new option for visible player headings (faded line in front of other players)
• Gave worn backpacks +WALLSPRITE
If anyone knows where I could get full rotations for the Doom backpack, I could really use them!
Feedback welcome as always!
- Wed May 27, 2020 11:51 am
- Forum: Gameplay Mods
- Topic: [HDest] josh771's Hideous Action Bubbles v1.4.2
- Replies: 9
- Views: 5291
[HDest] josh771's Hideous Action Bubbles v1.4.2
hDestBubs.png This add-on makes many of the items in Hideous Destructor float in front of players when they have them equipped. It optionally also shows that a player is wearing a backpack. Some of the "bubbles" are even animated when used! Get the latest release on GitHub! I originally called this ...
- Tue May 12, 2020 9:55 am
- Forum: Gameplay Mods
- Topic: Big Doom [v1.3.0]
- Replies: 30
- Views: 20152
Re: Big Doom [v1.3.0]
Version 1.3.0 has been released!
Added new "Randomness" feature, which will randomize the map scaling for each map. If you also use per-axis scaling, this will randomize each axis for even more randomness!
Added new "Randomness" feature, which will randomize the map scaling for each map. If you also use per-axis scaling, this will randomize each axis for even more randomness!
- Sun May 10, 2020 12:10 pm
- Forum: Gameplay Mods
- Topic: Big Doom [v1.3.0]
- Replies: 30
- Views: 20152
- Sat May 09, 2020 1:12 pm
- Forum: Gameplay Mods
- Topic: Big Doom [v1.3.0]
- Replies: 30
- Views: 20152
Big Doom [v1.3.0]
Big Doom v1.3.0 [/color] Big Doom is a mutator that resizes Doom maps, making them either very cramped or just huge. And, yes, this can definitely break maps and make them unplayable, so use this at your own discretion! Download Link: Big Doom v1.3.0 on Google Drive Changelog: v1.3.0 • Added new f ...
- Sat May 09, 2020 9:01 am
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: [ZScript] ChangeHeight() analog for LevelPostProcessor
- Replies: 1
- Views: 507
[ZScript] ChangeHeight() analog for LevelPostProcessor
Sector.FloorPlane.ChangeHeight() is inaccessible since FloorPlane is read-only, and using the MoveFloor() and MoveCeiling() functions create undefined behavior from LevelPostProcessor. Could we possibly get a simple function for moving a sector's floor or ceiling instantly -- and that being ...
- Sun Nov 25, 2018 9:30 am
- Forum: Gameplay Mods
- Topic: Universal Enhanced AI
- Replies: 46
- Views: 39578
Re: Universal Enhanced AI
I found a bug. I was playing The Adventure of Square with your latest(1.1.1) UEA mod in GZDOOM(3.6.0), and the Cannon Jerks attack other enemies for some reason. Without this mod, Cannon jerks never target and attack other enemies, so this bug is probably caused by this mod. I took a video of this ...
- Fri Nov 23, 2018 6:59 pm
- Forum: Gameplay Mods
- Topic: Universal Enhanced AI
- Replies: 46
- Views: 39578
Re: Universal Enhanced AI
Universal Enhanced AI v1.1.1 has been released! Version 1.1.0 adds new, optional light-based stealth mechanics so you can try to be sneaky in almost any idTech 1 game or GZDoom mod! Special thanks to Caligari87 for the original code, especially for figuring out how to make it take dynamic lights ...
- Wed Nov 21, 2018 9:29 am
- Forum: Gameplay Mods
- Topic: Immerse: General Purpose Immersive Camera Mutator
- Replies: 43
- Views: 39879
Re: Immerse: General Purpose Immersive Camera Mutator
Minor bug-fixing release today! Immerse v1.0.4 addresses issues with camera rolling not resetting properly when the player leans without movement or strafe tilting enabled.