Search found 25 matches

by bingojohnson
Thu Jul 24, 2025 7:18 am
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 184
Views: 153736

Re: Doom Runner (yet another graphical Doom launcher)

Today I found out you can copy and paste mods from one list to another. This launcher is the best ever!
by bingojohnson
Fri Nov 19, 2021 6:27 am
Forum: Graphic/Audio Patches
Topic: Definitive Rain for GZDoom
Replies: 15
Views: 12581

Re: Definitive Rain for GZDoom

It's Doom Remastered Trilogy! Nice!
by bingojohnson
Tue Aug 17, 2021 4:44 pm
Forum: Gameplay Mods
Topic: Hell Crusher 0.5 - Skilled based overpowered gameplay mod
Replies: 86
Views: 97841

Re: Hell Crusher 0.3 - Skilled based overpowered gameplay mo

You can turn them off in the mod options, if I recall correctly.
by bingojohnson
Thu Oct 01, 2020 1:26 pm
Forum: Gameplay Mods
Topic: kMinimap - Universal minimap mod
Replies: 33
Views: 22203

Re: kMinimap - Universal minimap mod

I have made a options menu for this mod with support for all toggles and settings. If there is any interest in it i could upload it. Only if the author approves it, that is.

screenshot
by bingojohnson
Fri May 22, 2020 7:57 pm
Forum: Resources
Topic: [Sprite] Yukes Von Faust's Armory (and other stuff)
Replies: 11
Views: 10633

Re: [Sprite] Yukes Von Faust's Armory (and other stuff)

Smith & Wesson Model 29 [Bingo Johnson, NZ-Reason, Toadie, Monolith, ZikShadow] WOW!!! I'm the Bingo Johnson that modelled that revolver. It was some 15-18 years ago with some people from Clan Dead Goat forums and The Specialists mod for Half-Life. Never tought i would see this again, specially in ...
by bingojohnson
Sat Apr 18, 2020 8:57 am
Forum: Gameplay Mods
Topic: Universal Weapon Sway
Replies: 29
Views: 32489

Re: [Beta] Universal Weapon Sway

This replaced Nash's mod in my autoload. The sway movement looks very natural. Works fine on GZDoom 3.8.2.
by bingojohnson
Tue Apr 07, 2020 6:39 am
Forum: Gameplay Mods
Topic: Embers Of Armageddon
Replies: 129
Views: 68555

Re: Embers Of Armageddon

Nice! I have been folowwing EOA on discord, and it became my favorite D2016 mod. I'm also getting problems on GZdoom 4.3.3 with this release, various console warnings and missing graphics, like the titlescreen.
by bingojohnson
Thu Jan 16, 2020 1:36 pm
Forum: Gameplay Mods
Topic: Beautiful Doom 7.1.6 (June 2nd, 2021)
Replies: 524
Views: 246669

Re: Beautiful Doom pre-7 build c0d410c (January 16, 2020)

Very nice update! Had a blast playing some maps.

Bug: modern double shotgun isn't generating barrel smoke when primary fired.
by bingojohnson
Sun Jan 05, 2020 10:18 am
Forum: Gameplay Mods
Topic: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]
Replies: 2008
Views: 668963

Re: Smooth Doom [UPDATE 9/25/19]

What did you remove and what's different about the official version?
by bingojohnson
Fri Dec 06, 2019 4:26 pm
Forum: Gameplay Mods
Topic: Brootal Doomb 0.3.0 (BD v20)
Replies: 23
Views: 8913

Re: Brootal Doomb 0.0.2 (BD v20)

Yes.
by bingojohnson
Fri Dec 06, 2019 11:06 am
Forum: Gameplay Mods
Topic: Slayer's Rampage — v1.9c
Replies: 170
Views: 88387

Re: Slayer's Rampage — v1.2

I liked the new enemies behaviour. While it was fun fighting frantic shufflig sargeants, I died to them too often. The only thing i did was to restore the old weapon sprites. The motion blurred animations are really nice and I miss them.
by bingojohnson
Tue Nov 12, 2019 6:14 pm
Forum: Gameplay Mods
Topic: Slayer's Rampage — v1.9c
Replies: 170
Views: 88387

Re: Slayer's Rampage (12 November 2019)

This new update is not working on GZDoom 3.8.2, it throws zcript errors about Nashgore and Tiltplusplus. Works fine on 4.2.4, tough.
by bingojohnson
Mon Nov 04, 2019 2:07 pm
Forum: Gameplay Mods
Topic: Slayer's Rampage — v1.9c
Replies: 170
Views: 88387

Re: Slayer's Rampage (04 November 2019)

This mod is great. The guns are very satisfying to shoot and the action is fast and intense. The filename says "Slayer's_Rampage(04_September_2019).pk3". That may cause some confusion.
by bingojohnson
Mon Apr 22, 2019 5:29 am
Forum: Gameplay Mods
Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
Replies: 7023
Views: 1711078

Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]

NickDoom wrote: 1) WHAT IS THIS SHI?..
2) KABOOM!!!
3) …what it was?
As is written in the PDA description, it's core is not stable. Mod it further.
by bingojohnson
Sat Mar 23, 2019 1:35 pm
Forum: Gameplay Mods
Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
Replies: 7023
Views: 1711078

Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]

BUG: You can wear a Onyx modded Energy Shielded Vest over another armor you were already wearing. You can remove the original armor, but when trying to remove the ESV the game tells you're not wearing any armor, but won't let you wear any armor either. EDIT: when modding the ESV it automatically ...

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